Number of Unique Meshes: 94

Collision: Yes, automatically generated and per-poly mix based on complexity of asset

LODs: Yes

Number of Materials and Material Instances: 96

Number of Textures: 210

Texture Resolutions: 2048×2048

Supported Development Platforms:

Windows: (Yes)

唯一网格数:94

碰撞:是的,根据资产的复杂性自动生成和每个多聚组合

Lod:是的

材质和材质实例数:96

纹理数量:210

纹理分辨率:2048×2048

支持的开发平台:

视窗:(是)










Notice:

  • This project need to Support global clip plane for Planar Reflections
  • Need to Enable virtual texture support (including UDIM texture)
  • Finished demo map with baked lighting
  • Scene preview video: https://drive.google.com/file/d/10taAR4cJ9mNG_Acx_OLYDTzxDZplOHVg/view?usp=sharing(Engine running recording by oCam,GTX 1070TI,R7 2700X)
  • If you have any questions, please contact me by email first:lkarosx@163.com

通知书:

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