Number of Unique Meshes: 410
Collision: Yes, generated in engine automatically, some manually
Vertex Count: 4-170,988
LODs: 50% have LODs and the rest rely on Nanite
Number of Materials and Material Instances: 301
Number of Textures: 586
Texture Resolutions: 256 – 4098
Windows: Yes
Documentation: Coming soon, can be found at the top of this post.
唯一网格数:410
碰撞:是的,在引擎中自动生成,有些是手动生成的
顶点数:4-170,988
Lod:50%有Lod,其余的依靠纳米
材质和材质实例数:301
纹理数量:586
纹理分辨率:256-4098
Windows:是的
文档:即将推出,可以在这篇文章的顶部找到。
DEMONSTRATION VIDEO I DISCORD I DEMO
A pack of over 400 props, materials and effects that all come together to create a beautifully atmospheric landscape you can drive around and interact with.
Includes:
- A huge 2x2km landscape based on real world data
- RVT based landscape system
- Pivot Painted Nanite Trees
- A full interactive and driveable hatchback based on our Advanced Vehicle Pack’s framework
- A simple weather and time of day system – snowfall, random fog and an ever changing time of day!
- Fully modelled cabin interiors and exteriors
- 50+ snow meshes to finely tune any snow environment.
- Spline component for advanced spline uses such as roads, road barriers, telegraph poles and so on.
- Dynamic exterior lights that turn on based on the time of day!
- Fully dynamic lighting setup
There are various assets contained in this pack from our catalogue of packs. Those include:
Border Checkpoint & Cliffside Road
The packs are not contained in their entirety, but a large portion are included.
Plugins Required for this project:
Chaos Vehicle Plugin
SunPosition (Not essential but a great tool)
This product supports (and is built around) Nanite for Unreal Engine 5.1+
The demo for this project might be quite intense! It uses Lumen and Unreal Engine 5 and performance may be poor on lower end machines. Use the commands “sg.GlobalIlluminationQuality 0” & “sg.shadowquality 0” to remove GI and improve framerate.
The landscape material graph was generously provided by Unreal Sensei with explicit permission.
KNOWN BUGS:
- Occasional Volumetric Fog flickering at values over 0.2 – appears to be a Lumen visual issue. Switching volumetric fog off helps, issue comes sporadically.
一包超过400个道具,材料和效果,所有这些都聚集在一起,创造一个美丽的大气景观,你可以驾驶和互动。
包括:
- 基于真实世界数据的巨大2x2km景观
- 基于RVT的景观系统
- 枢轴画纳米树
- 一个完整的互动和可驾驶的掀背车基于我们的 高级车辆组 框架
- 一个简单的天气和一天的时间系统-降雪,随机雾和一天中不断变化的时间!
- 完全建模的机舱内部和外部
- 50+雪网格微调任何雪环境。
- 用于道路、路障、电线杆等高级样条用途的样条组件。
- 动态的外部灯,打开根据一天的时间!
- 全动态照明设置
我们的包目录中包含了各种资产. 这些包括:
这些包不是全部包含的,而是包含了很大一部分。
此项目所需的插件:
混沌车辆插件
SunPosition(不是必需的,但一个伟大的工具)
该产品支持(并围绕)Nanite for Unreal Engine5.1+
这个项目的演示可能会非常激烈! 它使用流明和虚幻引擎5和性能可能较差的低端机器. 使用命令”sg。GlobalIlluminationQuality0″&”sg。shadowquality0″去除GI并提高帧率。
景观材料图由 不真实的感觉 有明确的许可。
已知BUG:
- 在数值超过0.2时,偶尔的体积雾闪烁-似乎是一个流明视觉问题. 关闭体积雾有助于,问题偶尔出现.
评论(0)