Features:
- A fully modular set of assets designed for easy production of interiors and Exterior.
- Modular meshes work with grid snapping.
- Doors and windows have separate mesh components/blueprints and can be opened.
- Optimized for games.
- Tools like wire spline, mesh scatter, Dynamic photo frames, procedural books for easy scene-building.
- Vertex Paintable.
Note: CPU light build may cause some lighting seams for best results use GPU lighting.
Number of Unique Meshes: 220
Collision: Yes/Auto-generated
LODs: No
Number of Materials and Material Instances: 159 Instances and 16 Master Material
Number of Textures: 484
Texture Resolutions: 2K to 512
Supported Development Platforms:
Windows: Yes
Mac: Yes
特征:
- 一个完全模块化的资产集设计容易生产内部和外部。
- 模块化网格与网格捕捉一起工作。
- 门窗有单独的网格组件/蓝图,可以打开。
- 优化的游戏。
- 工具,如线样条,网格散点,动态相框,程序书籍,方便场景建设。
- 顶点Paintable。
注: CPU光构建可能会导致一些照明接缝以获得最佳效果使用GPU照明。
唯一网格数:220
碰撞:是/自动生成
Lod:不
材质和材质实例数:159个实例和16个主材质
纹理数量:484
纹理分辨率:2K至512
支持的开发平台:
Windows:是的
Mac:是的
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The scene is an abandoned office building set during a war and epidemic in a Victorian setting. It has a fully modular set for buildings, rooms, hallways, and more. The pack also provides full and easy-to-use customization options for materials and tools.
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场景是一座废弃的办公楼,背景是维多利亚时代的战争和流行病。 它有一个完全模块化的建筑,房间,走廊,等等。 该包还为材料和工具提供了完整且易于使用的自定义选项。
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