Features:
The package consists of 11 Materials (road and rocks).
Materials:
- Materials parallax.
- Materials displacement (distance based tessellation).
- 4-Way Blend Material (distance based tessellation).
Texture Resolutions: 2048×2048
Format: TGA
Number of Materials: 11
Number of Textures: 66
Materials have a Texture map (Base Color, Normal, Roughness, Height, and Ambient Occlusion)
and one combined map (red channel: Height, green channel: Roughness, blue channel: Ambient Occlusion )
Do Materials derive from a Master Material with instances as variation: Yes
Supported Development Platforms: Windows, PS4, Xbox One, MacOS
Supported Target Build Platforms: 4.20+
特征:
该包装由11材料(道路和岩石)组成。
资料:
- 材料视差。
- 材料位移(基于距离的曲面细分)。
- 4路混合材料(基于距离的曲面细分)。
纹理分辨率:2048×2048
格式: TGA的
材料数量: 11
纹理数量: 66
材质具有纹理贴图(基色、法线、粗糙度、高度和环境光遮蔽)
和一个组合地图(红色通道:高度,绿色通道:粗糙度,蓝色通道:环境光遮蔽)
材质是否派生自具有实例作为变体的主材质:是
支持的开发平台:Windows、PS4、Xbox One、MacOS
支持的目标构建平台:4.20+
The package consists of 11 Materials (road and rocks). Materials have a Texture map (Base Color, Normal, Roughness, Height, and Ambient Occlusion) and one combined map. Resolution 2048×2048.
Video: https://youtu.be/1xRx5YlBp-Q
Please, if you have any questions, write to me on the mail aleksandrbnet@gmail.com
该包装由11材料(道路和岩石)组成。 材质有一个纹理贴图(基色、法线、粗糙度、高度和环境光遮蔽)和一个组合贴图。 决议2048×2048。
请,如果您有任何问题,写信给我的邮件 aleksandrbnet@gmail.com
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