Features:

  • 2D Cloud Material that casts volumetric self shadows
  • Cloud Self-Shadows respond to Directional Light
  • Material parameters for Cloud Density, Light Scatter and Shadow Blur
  • 41 Cloud Textures
  • Multiple Cloud Styles: Realistic, Storm, Cirrus, Cartoony, Painted

Texture Resolutions:

  • 4096×2048
  • 256×16

Number of Materials: 3

Material Instances: 6

Do Materials derive from a Master Material with instances as variation: Yes

Number of Textures: 44

Supported Development Platforms: PC

Supported Target Build Platforms: PC

DOCUMENTATION

Important/Additional Notes:

  • Please see Documentation and Videos for implementation and details
  • For any questions or comments see our FB Page

Support Email: stdmms@yahoo.com

特征:

  • 投射体积自阴影的2d云材质
  • 云自阴影响应定向光
  • 云密度、光散射和阴影模糊的材质参数
  • 41云纹理
  • 多种云风格:现实,风暴,卷云,卡通,绘画

纹理分辨率:

  • 4096×2048
  • 256×16的

材料数量: 3

材质实例: 6

材质是否派生自具有实例作为变体的主材质:是的

纹理数量: 44

支持的开发平台:PC

支持的目标构建平台:PC

文件

重要/附加注意事项:

  • 有关实现和详细信息,请参阅文档和视频
  • 如有任何问题或意见,请参阅我们的 FB网页

支援电邮: stdmms@yahoo.com










TRAILER / UPDATE 1 / DEMO / QUIXEL: USERCASE (@8:45)

Ever wanted to have a veeery specific looking sky? Needed a cloud shifted juuust a little to the right? Wanted to change the time of day only to redo the whole sky?

SkyCard is a collection of high quality 2D impostor clouds for UE4. What makes these more special is the fact that while 2D they still cast high quality volumetric self-shadows creating the illusion of a volume object at a fraction of the cost! No normal maps used!

The clouds will correctly behave with changing sunligh light direction, can have parameters like density, shadow blur and light/ground scattering adjusted making them fit for any environment or blended over any HDR Background!

With the resources included you can make any sky – from storms to wisps of cirrus clouds, from realistic to stylized!

UPDATE 1: *Requires UE4.24+ with a Sky Atmosphere Actor*

Additional SkyCard Material that will update cloud color according to the sky color

Blueprint for in editor use to recapture SkyLight based on angle

Additional Demo Map

拖车/拖车 / 更新1 / 示范 / 像素:大写(@8:45)

曾经想过有一个独特的天空吗? 需要一朵云往右移一点吗? 想改变一天中的时间只重做整个天空?

空中卡 是UE4的高质量2d冒名顶替者云的集合。 是什么让这些更特别的是,虽然2D他们仍然铸造高品质的事实 体积自阴影 以一小部分成本创建体积对象的错觉! 没有使用法线贴图!

云将正确的行为与 改变太阳光方向,可以有参数,如密度,阴影模糊和光/地面散射调整使他们 适合任何环境或混合在任何HDR背景!

使用包含的资源,您可以 让任何天空 -从风暴到一缕缕卷云,从现实到风格化!

更新1:*需要UE4.24+与天空氛围演员*

额外的SkyCard材料,将更新云的颜色根据天空的颜色

用于在编辑器中根据角度重新捕获天窗的蓝图

附加演示地图

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