




MESHES;
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Lowpoly Rifle Mesh
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Lowpoly Pump Shotgun Mesh
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Lowpoly Pistol Mesh
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Granade Mesh
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Knife Mesh
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Sniper Mesh
WEAPON ANIMATIONS;
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Base Pose (Rifle-Pistol-Shotgun-Sniper-Knife-Granade)
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Idle Animation (Shotgun-Sniper)
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Fire Animation (Rifle-Pistol-Shotgun-Sniper-Knife-Granade)
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Inspect Animation (Pistol-Shotgun-Sniper-Knife)
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Reload Animation (Rifle-Pistol-SniperGranade)
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Reload Empty Animation (Rifle-Pistol-Sniper)
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Reload Begin Animation (Shotgun)
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Relaod Empty Begin Animation (Shotgun)
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Reload Loop Animation (Shotgun)
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Relaod End Animation (Shotgun)
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Melee Animation (Rifle-Pistol-Shotgun-Sniper-Knife)
CHARACTER ANIMATIONS;
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Idle Animation
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Jump Animation
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Fall Animation
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Walk Animation Blendspace with (Idle,Forward,Back,Left,Right,Back Right,Back Left)
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Run Animation Blendspace with (Run,Run Left,Run Right)
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Crouch Animation Blendspace with (Idle,Forward,Back,Left,Right,Back Right,Back Left)
Rigged to Epic skeleton: (Yes)
IK bones are included: (Yes)
Number of Animations: 54
Animation type (In-place)
Number of Materials and Material Instances: (2)
Number of Textures: (1)
Texture Resolutions: (2048×2048)
Supported Development Platforms: (Windows/Mac)
Important Notes:
UE5 MANNY JUST SUPPORTED ON UE 5.4+ WITH RETARGETER
Animations Designed for Procedural Systems because of that it doesn’t have WALK/RUN/AIM animations for weapons.
网格;
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低聚步枪网格
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低聚泵式霰弹枪网格
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低聚手枪网格
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榴弹网格
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刀网格
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狙击网格
武器动画;
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基本姿势(步枪-手枪-霰弹枪-狙击手-刀-榴弹)
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空闲动画(霰弹枪-狙击手)
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开火动画(步枪-手枪-霰弹枪-狙击手-刀-榴弹)
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检查动画(手枪-霰弹枪-狙击手-刀)
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重新加载动画(步枪-手枪-SniperGranade)
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重新加载空动画(步枪-手枪-狙击手)
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重新加载开始动画(霰弹枪)
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重新加载空开始动画(霰弹枪)
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重新加载循环动画(霰弹枪)
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Relaod 结束动画(霰弹枪)
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近战动画(步枪-手枪-霰弹枪-狙击手-刀)
角色动画;
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空闲动画
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跳跃动画
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坠落动画
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行走动画混合空间(空闲、向前、后、左、右、右后、左后)
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运行动画混合空间(运行、向左运行、向右运行)
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蹲伏动画混合空间(空闲、向前、向后、左、右、右后、左后)
绑定到史诗骨架:(是)
包含 IK 骨骼:(是)
动画数量:54
动画类型(就地)
材质和材质实例数量: (2)
纹理数量:(1)
纹理分辨率:(2048×2048)
支持的开发平台:(Windows/Mac)
重要说明:
UE5 MANNY 刚刚在 UE 5.4+ 上通过重定向器获得支持
动画设计用于程序系统,因为它没有武器的行走/奔跑/瞄准动画。
🔗SHOWCASE VIDEO👇
🔗DISCORD CHANNEL FOR QUESTIONS👇
INCLUDED ANIMSETS👇
PISTOL-RIFLE-SHOTGUN-SNIPER-GRANADE-KNIFE
Designed for FPS procedural animation systems, this pack does not include walk, run, or aim animations for arms.
Weapon models shown are for demonstration; the asset pack includes placeholder models.
UE5 Manny Support Comes with retargeter on 5.4+ projects.
You can see how you can use the retargeter from THIS VIDEO.
If you have any of my kits you don’t need this pack.
🔗展示视频👇
🔗DISCORD 问题频道👇
包含的动画👇
手枪-步枪-霰弹枪-狙击手-榴弹-刀
专为 FPS 程序动画系统设计,此包不包括手臂的行走、奔跑或瞄准动画。
所示武器模型仅供演示;资源包包括占位符模型。
UE5 Manny 支持在 5.4+ 项目上附带重定向器。
您可以从此查看如何使用重定向器视频。
如果您有我的任何套件,则不需要此包。

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