MESHES;
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Lowpoly Rifle Mesh
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Lowpoly Pump Shotgun Mesh
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Lowpoly Pistol Mesh
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Granade Mesh
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Knife Mesh
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Sniper Mesh
WEAPON ANIMATIONS;
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Base Pose (Rifle-Pistol-Shotgun-Sniper-Knife-Granade)
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Idle Animation (Shotgun-Sniper)
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Fire Animation (Rifle-Pistol-Shotgun-Sniper-Knife-Granade)
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Inspect Animation (Pistol-Shotgun-Sniper-Knife)
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Reload Animation (Rifle-Pistol-SniperGranade)
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Reload Empty Animation (Rifle-Pistol-Sniper)
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Reload Begin Animation (Shotgun)
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Relaod Empty Begin Animation (Shotgun)
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Reload Loop Animation (Shotgun)
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Relaod End Animation (Shotgun)
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Melee Animation (Rifle-Pistol-Shotgun-Sniper-Knife)
CHARACTER ANIMATIONS;
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Idle Animation
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Jump Animation
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Fall Animation
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Walk Animation Blendspace with (Idle,Forward,Back,Left,Right,Back Right,Back Left)
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Run Animation Blendspace with (Run,Run Left,Run Right)
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Crouch Animation Blendspace with (Idle,Forward,Back,Left,Right,Back Right,Back Left)
Rigged to Epic skeleton: (Yes)
IK bones are included: (Yes)
Number of Animations: 54
Animation type (In-place)
Number of Materials and Material Instances: (2)
Number of Textures: (1)
Texture Resolutions: (2048×2048)
Supported Development Platforms: (Windows/Mac)
Important Notes:
UE5 MANNY JUST SUPPORTED ON UE 5.4+ WITH RETARGETER
Animations Designed for Procedural Systems because of that it doesn’t have WALK/RUN/AIM animations for weapons.
网格/网格;
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低波利步枪网
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低波泵猎枪网
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低波利手枪网
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[医]颗粒网
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刀网,刀网
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狙击网
武器动画;
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基本姿势(步枪-手枪-霰弹枪-狙击-刀-Granade)
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空闲动画(Shotgun-Sniper)
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火动画(步枪-手枪-霰弹枪-狙击-刀-Granade)
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检查动画(手枪-猎枪-狙击刀)
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重新加载动画(步枪-手枪-SniperGranade)
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重新加载空动画(步枪-手枪-狙击手)
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重新加载开始动画(猎枪)
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Relaod空开始动画(Shotgun)
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重新加载循环动画(Shotgun)
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Relaod结束动画(Shotgun)
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近战动画(步枪-手枪-霰弹枪-狙击-刀)
角色动画;
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空闲动画
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跳跃动画
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秋季动画
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走动画Blendspace与(空闲,前进,后退,左,右,后右,后左)
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运行动画Blendspace(运行,向左运行,向右运行)
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蹲伏动画Blendspace与(空闲,前进,后退,左,右,后右,后左)
装备史诗骨架:(是的)
包括IK骨头:(是的)
动画数量:54
动画类型(就地)
材质和材质实例数:(2)
纹理数量:(1)
纹理分辨率:(2048×2048)
支持的开发平台:(Windows/Mac)
重要事项:
UE5MANNY刚刚支持UE5.4+WITH RETARGETER
为程序系统设计的动画,因为它没有行走/运行/瞄准武器动画。
🔗SHOWCASE VIDEO👇
🔗DISCORD CHANNEL FOR QUESTIONS👇
INCLUDED ANIMSETS👇
PISTOL-RIFLE-SHOTGUN-SNIPER-GRANADE-KNIFE
Designed for FPS procedural animation systems, this pack does not include walk, run, or aim animations for arms.
Weapon models shown are for demonstration; the asset pack includes placeholder models.
UE5 Manny Support Comes with retargeter on 5.4+ projects.
You can see how you can use the retargeter from THIS VIDEO.
🔗展的视频👇
《问题不和谐频道》
包括动画集👇
手枪-步枪-霰弹枪-狙击手-GRANADE-刀
为FPS程序动画系统设计的,这个包不包括步行,跑步,或瞄准武器动画。
所示武器模型用于演示;资产包包括占位符模型。
UE5Manny支持在5.4+项目上附带retargeter。
你可以看到如何使用重定向器 这个视频.
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