Features:
- Creates interiors with one plane
- Optimize scenes
- 60 Different interiors instances ready to use
Customization:
- Colour
- Interior props
- Lights
- Time of Day
- Window Frame
- Posters on glass
- Blinds/Curtains
Number of Unique Materials and Material Instances: 61
Number of Textures: 49
Texture Resolutions: 4096×2048 Cubemaps. Other texture range from 2K – 4K
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: The video example has an example of the parameters that you are able to adjust.
Important/Additional Notes: UV space of the mesh that it is being applied to should cover the whole 0-1 square. If a single mesh needs multiple different cubemaps, a different material needs to be applied in the DCC application.
特征:
- 用一个平面创建内部
- 优化场景
- 60种不同的内部实例可供使用
定制化:
- 颜色
- 室内道具
- 灯光
- 一天中的时间
- 窗框
- 玻璃海报
- 百叶窗/窗帘
唯一材质和材质实例数:61
纹理数量:49
纹理分辨率:4096×2048立方体贴图。 其他纹理范围从2K-4K
支持的开发平台:
视窗:(是)
Mac:(是)
文档:视频示例包含您可以调整的参数示例。
重要/附加说明:应用它的网格的UV空间应该复盖整个0-1平方。 如果单个网格需要多个不同的立方体贴图,则需要在DCC应用中应用不同的材质。
Cubemap interiors are a technical effect that allows you to have an interior projection on a flat plane to save on the effort and performance of creating interior rooms that are only visible from the exterior.
This pack is versatile and will suit projects for games, films, archviz etc. In the video above, you can see all cubemaps included, as well as an example of making a new cubemap variation. Optimisation viewmodes are also shown in the video.
立方体贴图内部是一种技术效果,它允许你在平面上有一个内部投影,以节省创建只能从外部看到的内部房间的努力和性能。
这个包是多才多艺的,将适合项目的游戏,电影,archviz等. 在上面的视频中,您可以看到包含的所有立方体贴图,以及制作新立方体贴图变体的示例。 优化视图模式也显示在视频中。
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