Props scaled to Epic skeleton: Yes
Texture Size : 289 (2048×2048), 3 (256×256), 2 (128×128), 2 (512×512), 4 (1024×1024), 5 IES profile
Collision: Yes (automatically generated)
Vertex Count: 118 – 28736
LODs: Yes (3, 4 and 5 levels)
Number of Meshes: 22
Number of Blueprint: 24
Number of Materials and Material Instances: 156 (13 materials and 143 material Instances)
Supported Development Platforms: Windows PC, IOS Mac
Supported Target Build Platforms: Windows PC, IOS Mac
Documentation Included: No
道具缩放到史诗骨架:是的
纹理尺寸:289(2048×2048),3(256×256),2(128×128),2(512×512),4(1024×1024),5IES配置文件
碰撞:是(自动生成)
顶点数:118-28736
Lod:是(3,4和5级)
目数:22
蓝图数目:24
材质和材质实例数:156个(13个材质和143个材质实例)
支持的开发平台:Windows PC、IOS Mac
支持的目标构建平台:Windows PC,IOS Mac
文件包括:否
Preview: video
This is pack Includes 8 high-quality classic lamps that are well suited for architectural visualization and for games. Lamps are good for both ancient and modern interior. All models are ready to use in your own project. This pack contains a lot of interesting things, who are waiting for you:
- In the Blueprint, the light control parameter is added. And also you can switch materials and change their color.
- 15 materials for each lamp(Bronze, Oxide Bronze, Charred, Gold, Gold Wood (1, 2, 3), Dark Rust, Full Color, Metallic Wood, Rust (1, 2), Silver, Wood (1, 2)).
- You easily customize the materials.
- There is a parameter to switch the lamp to a candle.
- 5 unique IES profiles
- Аll models have a high-quality UV mapping for lightmap.
- For lamps 1 and 6, made modifications to 1, 2 and 3 candlesticks.
- For the charred material there are special destroyed models.
- Materials comply with the PBR standard and include Texture Maps: Normal, Albedo, Roughness and Metallic.
Blueprint tutorial: video
预览: 短片
这是包包括 8高品质 非常适合建筑可视化和游戏的经典灯具。 灯具对古代和现代室内都有好处. 所有模型都可以在您自己的项目中使用。 这个包包含了很多有趣的东西,谁在等着你:
- 在蓝图中,将添加灯光控制参数。 你也可以切换材料和改变它们的颜色。
- 每盏灯15种材料(青铜、氧化青铜、烧焦、金、金木(1、2、3)、深色锈、全色、金属木、锈(1、2)、银、木(1、2))。
- 您可以轻松自定义材料。
- 有一个参数可以将灯切换到蜡烛。
- 5个独特的IES配置文件
- 所有模型都具有高质量的光照贴图UV贴图。
- 对于灯1和6,对1,2和3烛台进行了修改。
- 对于烧焦的材料,有特殊的破坏模型。
- 材质符合PBR标准,包括纹理贴图:法线、反照率、粗糙度和金属色。
蓝图教程: 短片
评论(0)