Physically-Based Rendering: Yes Texture Size (please list textures for each resolution): 2048×2048 Collision: Yes – custom LODs: No Number of Meshes: 15 Number of Materials and Material Instances: 1 Number of Textures: 3 Intended Platform: Any that UE4 supports Documentation Included: Yes, example minigame includedMSH_BobbyPin_01 : 400 T / 406 V MSH_BobbyPin_02 : 400 T / 406 V MSH_BobbyPin_03 : 616 T / 516 V MSH_BobbyPin_04 : 616 T / 516 V MSH_Housing_01 : 444 T / 252 V MSH_Housing_02 : 368 T / 208 V MSH_Lock_01 : 332 T / 257 V MSH_Lock_02 : 320 T / 237 V MSH_PaperClip_01 : 380 T / 292 V MSH_PaperClip_02 : 380 T / 361 V MSH_Pick_01 : 618 T / 478 V MSH_Pick_02 : 634 T / 494 V MSH_Pick_03 : 730 T / 588 V MSH_Pick_04 : 558 T / 416 V MSH_Screwdriver_01 : 1,154 T / 689 VIntended Platform:Any platform that supports UE4. It’s been directly tested on Windows.

基于物理的渲染:是纹理大小(请列出每个分辨率的纹理):2048×2048碰撞:是-自定义Lod:没有网格数:15个材质和材质实例数:1个纹理数:3个预期平台:UE4支持的任何文档包括:是的,示例minigame包括msh_bobbypin_01:400t/406v MSH_BobbyPin_02:400t/406v msh_bobbypin_03:616t/516v msh_bobbypin_04:616t/516V Msh_housing_01:444T/252V MSH_HOUSING_02:368t/208v msh_lock_01:332T/257V Msh_lock_02:320T/237V msh_paperclip_01:380t/292v msh_paperclip_02:380t/361V Msh_pick_01:618T/478v MSH_PICK_02:634t/494v msh_pick_03:730T/588V Msh_pick_04:558T/416V Msh_screwdriver_01:1,154T/689vintended平台:支持ue4的任何平台。 它已经在Windows上直接测试过。











Preview: youtube.com/watch?v=v3B8g-wtXtwWant to add a lockpick mini game to your game but don’t have any art assets? Then this pack is for you!Locks are separated from their housings to they can rotate freely if you want that functionality.Example minigame included to make your life easier.What Is A Mini Pack?A small, affordable collection of professionally crafted assets. These packs are meant to save your artists from having to build every little detail in a scene. Use their time for something more valuable- like iconic vistas or hero props.Even if these are not exactly what you need, maybe they’re far enough along that your artists can tweak them a little to get what you need.

预览: youtube.com/watch?v=v3B8g-wtXtw想要在您的游戏中添加lockpick迷你游戏,但没有任何艺术资产? 那么这个包是给你的!锁是从他们的外壳分离到他们可以自由旋转,如果你想要的功能。示例迷你游戏包括,使您的生活更轻松。什么是迷你包?一个小,负担得起的专业制作资产集合. 这些包是为了让你的艺术家不必在一个场景中构建每一个小细节。 利用他们的时间做一些更有价值的事情–比如标志性的远景或英雄道具。即使这些不是你所需要的,也许它们足够远,你的艺术家可以稍微调整它们以获得你所需要的。

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