Features:

  •  Demo scene included
  •  All materials are made using baking with high poly models.
  • Texture maps are optimized (combined texture sets).
  • All models have 2 sets of textures: 4k and 2k.

Mesh density (tris):

  • Apple: 376
  • Potato: 222 and 206
  • Cabbage: 300
  • Sausage: 508 and 160
  • Bread: 460
  • Pepper: 624
  • Tomato: 1016
  • Cucumber: 262 and 354
  • Cheese: 96 and 162
  • Egg: 288
  • Egg Box: 1294
  • Meat: 368
  • Milk: 268
  • Soup: 916
  • Carrot 256
  • Red onion 194
  • Radish 178
  • Eggplant 498
  • Canned food 260
  • Cutting board 148
  • Knife 216

Number of Unique Meshes: 25

Collision: Yes, auto

Vertex Count: 50 – 649

LODs: Yes, Automatically

Number of Materials and Material Instances: 14

Number of Textures: 36

Texture Resolutions:

  • (18) 4096×4096
  • (18) 2048×2048

Supported Development Platforms:

Windows: Yes

Supported Target Build Platforms: Windows

特征:

  •  演示场景包括
  •  所有的材料都是用高聚模型烘烤而成的.
  • 纹理贴图进行了优化(组合纹理集)。
  • 所有型号都有2组纹理:4k和2k。

网格密度(tris):

  • 苹果:376
  • 马铃薯:222和206
  • 白菜:300
  • 香肠:508和160
  • 面包:460
  • 辣椒:624
  • 番茄:1016
  • 黄瓜:262和354
  • 奶酪:96和162
  • 鸡蛋:288
  • 蛋盒:1294
  • 肉:368
  • 牛奶:268
  • 汤:916
  • 胡萝卜256
  • 红洋葱194
  • 萝卜178
  • 茄子498
  • 罐头食品260
  • 砧板148
  • 刀216

唯一网格数:25

碰撞:是的,自动

顶点数:50-649

Lod:是的,自动

材质和材质实例数:14

纹理数量:36

纹理分辨率:

  • (18)4096×4096
  • (18)2048×2048

支持的开发平台:

Windows:是的

支持的目标构建平台:Windows










A set of food props for cooking / eating separately.

List of products: apple, potato (2 unique models), cabbage, sausage (2 types), bread, bell pepper, tomato, cucumber, cheese (2 models), egg, egg box, meat steak, milk, saucepan with soup, red onion, radish, eggplant, carrot, canned food.

Few tools: cutting board, knife.

一套单独烹饪/进食的食物道具。

产品一览表: 苹果,土豆(2种),卷心菜,香肠(2种),面包,甜椒,番茄,黄瓜,奶酪(2种),鸡蛋,蛋盒,肉排,牛奶,炖锅汤,红洋葱,萝卜,茄子,胡萝卜,罐头食品。

工具少: 砧板,刀。

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