Features: (Please include a full, comprehensive list of the features of the product)

  •  25 Screw Nanite Assets
  •  5 Nut Nanite Assets
  • 2 Screwdriver Nanite Assets
  •  1 Washer Nanite Asset
  • Material Instances for each asset
  • Unique High Resolution Textures for each asset

Number of Unique Meshes: 33

Collision: Yes, Automatically Generated on Import.

Vertex Count: 200k – 3 million per Nanite asset

LODs: No

Number of Materials and Material Instances: 42

Number of Textures: 144

Texture Resolutions: 4k, 8k

Supported Development Platforms:

Windows: Yes

Mac: Yes

Linux: Yes

特点:(请包括一个完整的,全面的产品功能列表)

  •  25螺丝纳米资产
  •  5坚果纳米资产
  • 2螺丝刀纳米资产
  •  1垫圈纳米资产
  • 每个资产的材质实例
  • 每个资源都有独特的高分辨率纹理

唯一网格数:33

碰撞:是的,在导入时自动生成。

顶点数:每纳米资产200k-300万

Lod:不

材质和材质实例数:42

纹理数量:144

纹理分辨率:4k,8k

支持的开发平台:

Windows:是的

Mac:是的

Linux:是的










Cinematic Screws Pack is a collection of 33 ultra high quality Nanite Screws, Nuts, Screwdrivers & a Washer with individual high resolution textures.

The Pack Includes 5 Nuts, 25 Screws / Bolts, 2 Screwdrivers and a Washer.

Please Note: These assets are scaled up larger than real world scale to aid with placement and Nanite behavior.

These are great for getting in really close for those macro shots in cinematics or gameplay, but as they are Nanite, these can be used just about anywhere without a huge performance cost. For game use I’d recommend using these for gameplay experiences targeting high end hardware.

Video with cinematic examples can be found here: https://www.youtube.com/watch?v=RhsTms_4Rz0

All preview images have been 100% rendered within Unreal Engine 5 using Hardware Lumen, however these assets all work great with the Path Tracer as well!

This product supports Lumen for Unreal Engine 5.0+, for information on how to enable Lumen in your project head over here: https://docs.unrealengine.com/5.3/en-US/lumen-global-illumination-and-reflections-in-unreal-engine/

电影螺丝包是一个集合33超高品质纳米螺丝,螺母,螺丝刀和一个单独的高分辨率纹理垫圈。

该套装包括5个螺母,25个螺丝/螺栓,2个螺丝刀和一个垫圈。

请注意:这些资产的规模比实际规模大,以帮助放置和纳米行为。

这些非常适合在电影或游戏中真正接近那些宏观镜头,但由于它们是纳米,这些可以在任何地方使用,没有巨大的性能成本。 对于游戏使用,我建议将这些用于针对高端硬件的游戏体验。

影片与电影的例子可以在这里找到:https://www.youtube.com/watch?v=RhsTms_4Rz0

所有预览图像都已使用硬件流明在虚幻引擎5中100%渲染,但是这些资源在路径跟踪器中也能很好地工作!

本产品支持虚幻引擎5.0+的流明,有关如何在项目头中启用流明的信息:https://docs.unrealengine.com/5.3/en-US/lumen-global-illumination-and-reflections-in-unreal-engine/

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