Texture Sizes: (please list resolutions for each texture)
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3 2048×2048
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88 4096×4096
Scaled to Epic skeleton: Yes
Collision: Yes, automatically generated
Vertex Count: 24 up to 27.091
LODs: Yes, where needed
Number of Meshes: 87
Number of Materials and Material Instances: 8 Materials 31 Instances
Number of Textures: 91
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows
纹理尺寸:(请列出每个纹理的分辨率)
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3 2048×2048
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88 4096×4096碌录莽拢潞赂漏卯芦禄忙猫
缩放到史诗骨架:是的
碰撞:是的,自动生成
顶点数:24至27.091
Lod:是的,在需要的地方
目数:87
材质和材质实例数:8个材质31个实例
纹理数量:91
支持的开发平台:Windows
支持的目标构建平台:Windows
A modular architecture pack for recreating realistic Japanese traditional Gassho-Style buildings.
Includes a Demo map with 3 different buildings, where you can see how assets can be assembled.
The Demo map is not a full enviroment, it doesn’t contains any foliage.
Gameplay: https://youtu.be/_38up-JN_-A
Features:
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Modular architectural elements
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Textured in Substance Painter.
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All models have UV baked textures.
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4k PBR Metallic Workflow Texture, Metallic, Roughness, Occlusion packed together.
一个模块化的建筑包,再现现实的日本传统合掌式建筑。
包括一个演示地图与3个不同的建筑物,在那里你可以看到如何资产可以组装。
演示地图不是一个完整的环境,它不包含任何树叶。
游戏玩法: https://youtu.be/_38up-JN_-A
特征:
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模块化建筑元素
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纹理在物质画家。
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所有型号都有UV烘焙纹理。
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4K PBR金属工作流纹理,金属,粗糙度,遮挡包装在一起。
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