•  Landscape materials and large objects are easily customizable.
  •  Lots of props
  •  To add variety to the snow cover, variability has been created with many fine adjustments.

Number of Unique Meshes: 726

Collision: Yes. Custom, automatically generated.

Vertex Count: 4 (SM_money) -305568 (SM_gum_1)

LODs: Yes

Number of Materials and Material Instances: 253

Number of Textures: 384

Texture Resolutions:

16*16

256*256

512*512

1024*512

1024*1024

512*2048

1024*1024

2048*2048

4096*4096

8192*4096

Supported Development Platforms:

Windows: Yes

  •  地形材质和大型对象可轻松自定义。
  •  很多道具
  •  为了增加雪复盖的多样性,通过许多精细的调整创造了可变性。

唯一网格数:726

碰撞:是的。 自定义,自动生成。

顶点数:4(SM_money)-305568(SM_gum_1)

Lod:是的

材质和材质实例数:253

纹理数量:384

纹理分辨率:

16*16

256*256

512*512

1024*512

1024*1024

512*2048

1024*1024

2048*2048

4096*4096

8192*4096

支持的开发平台:

Windows:是的










Demo video Important! The character is not an asset.

The project contains buildings for a voluminous and varied background of the first and second plan. Some of them are modular, for a variety of destruction.

A large number of debris, remains of buildings, easily recognizable objects of culture, equipment and props of that time will expand the field for creating your version of the story.

The meshes collected in blueprints will help to achieve greater variability and uniqueness. A lot of fine adjustments will also allow you to change the appearance of some objects.

Of course, the finished particle system will give it all its own atmosphere of terrible cold.

The project takes up 3 GB, with more than 700 static meshes. Build your map as your imagination allows or use this option. All the best!

演示视频 重要! 角色不是资产。

该项目包括一个庞大和不同背景的第一和第二计划的建筑物。 其中一些是模块化的,用于各种破坏。

大量的碎片,建筑物的遗迹,文化,设备和当时的道具容易识别的对象将扩大领域,为创建您的故事版本。

在蓝图中收集的网格体将有助于实现更大的可变性和唯一性。 大量精细调整也将允许您更改某些对象的外观。

当然,完成的粒子系统会给它所有自己的可怕寒冷的气氛。

该项目占用3GB,具有700多个静态网格体。 根据您的想象力构建您的地图或使用此选项。 祝你一切顺利!

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