Features:
– Easy drag’n’drop usability with all settings exposed in blueprint actor variables
– Easy self-explanatory Laser settings naming for artists
Number of Unique Effects: 2
Number of Materials: 2
Number of Textures: 1
Number of Blueprints: 4
Supported Development Platforms: Windows, OSX, Linux, PlayStation 4, PS4, Xbox One, Oculus, SteamVR, HTC Vive
特征:
-使用蓝图actor变量中公开的所有设置,轻松拖放可用性
-简单的不言自明的激光设置命名为艺术家
独特效果数量:2
材料数量:2
纹理数量:1
蓝图数目:4
支持的开发平台:Windows,OSX,Linux,PlayStation4,PS4,Xbox One,Oculus,SteamVR,HTC Vive
Video demo: https://www.youtube.com/watch?v=ul-wJNr3nVw
Those asset provide shader-based lasers which can cast fully dynamic shadows from geometry and masked materials, but more of that, with a “Stationary” mode lasers can be animated with built-in animations and cast pseudo-dynamic shadows from static geometry which gives full illusion of realtime shadows with extremely low performance cost.
视频演示: https://www.youtube.com/watch?v=ul-wJNr3nVw
这些资源提供了基于着色器的激光器,可以从几何体和遮罩材料中投射完全动态的阴影,但更多的是,使用”静止”模式,激光器可以使用内置动画进行动画,并从静态几何体中投射伪动态阴影,从而以极低的性能成本提供实时阴影的完全错觉。
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