Features:

  •  Confetti Niagara effect spawns if a balloon pops when damaged
  •  Pop sound effect plays if a balloon pops when damaged
  •  Switch from using Air or Helium
  • Coiled string can be adjusted in the material (String is using the built in Cable Plugin)

Number of Blueprints: 3

Number of Materials: 15

Number of Meshes: 5

Network Replicated: No

Supported Development Platforms:

Windows: Yes

Mac: Yes

Important/Additional Notes: Demo map has an example of how you can pop the balloons in the level blueprint

特征:

  •  五彩纸屑尼亚加拉效果产卵,如果气球损坏时弹出
  •  当气球损坏时弹出时,会播放流行音乐效果
  •  从使用空气或氦气切换
  • 盘绕的字符串可以在材料中调整(字符串使用内置的电缆插件)

蓝图数目:3

材料数量:15

目数:5

网络复制:没有

支持的开发平台:

Windows:是的

Mac:是的

重要/附加说明:演示地图有一个示例,说明如何在关卡蓝图中弹出气球










Video Link

Balloon Documentation

Notice! – String visuals are now fixed in UE5.1

Update 1 – Improved physics interactions

Disclaimer: There is an Engine bug in 5.0 which causes the string (Cable) to have rendering issues when spawned via Blueprint, this should be fixed in 5.1. https://issues.unrealengine.com/issue/UE-149249

All blueprints give you control over:

  • Speed

  • Whether the balloons use Helium or not

  • Which materials can be used

  • Which meshes can be used

  • if string is attached

  • Amount of balloons spawned

Single Balloon:

Allows you to place a balloon in the level at a specific location, this blueprint is the core balloon used in the other blueprints.

Tethered Balloons:

Balloons spawn tethered to an Anchor point, they will remain attached and will move with the anchor. Simulates when a bunch of balloons are tied to the same object.

Loose Balloons:

Can choose a spawn location and change the size of the spawn box, balloons will spawn in a random location within and will not be tethered. Simulates when you want hundreds of balloons to cover an area and fly up slowly into the sky.

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视频链接

气球文件

注意! -字符串视觉效果现在已在UE5.1中修复

更新1 -改进的物理相互作用

免责声明: 在5.0中有一个引擎错误,导致字符串(电缆)在通过蓝图生成时出现渲染问题,这应该在5.1中修复。 https://issues.unrealengine.com/issue/UE-149249

所有的蓝图都能让你控制:

  • 速度

  • 气球是否使用氦气

  • 哪些材料可以使用

  • 可以使用哪些网格

  • 如果附加了字符串

  • 产生的气球数量

单气球:

允许您在关卡中的特定位置放置气球,此蓝图是其他蓝图中使用的核心气球。

系绳气球:

气球产卵拴在一个锚点,他们将保持连接,并将与锚移动。 模拟当一堆气球绑在同一个物体上时.

松散的气球:

可以选择一个产卵位置和改变产卵箱的大小,气球将在一个随机的位置内产卵,不会被束缚。 模拟当你想要数百个气球复盖一个区域并慢慢飞向天空。

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