Features:

• 2 Niagara Blueprint Systems, one for the Galaxy particles and the other for the Clouds. Both have user exposed parameters to control different parts of the system (point light intensity, radius, clouds drag, stars drag).

• 10 Example Niagara Systems to show different looks that can be achieved.

• Black Hole at the centre of the galaxy.

• Sky sphere around the scene, includes a star map texture.

• Runs at 120+fps on an RTX 2080 Ti, I expect it to run at 30 or less on a GTX 1060.

Type of Emitters: CPU and GPU Emitters

Number of Unique Effects: 22 Niagara Systems

LODs: No

Number of Materials: 6 Master Materials, 15 Material Instances

Number of Unique Meshes: 10 Static Meshes

Number of Textures: 15 Textures [512×512, 1024×1024, 4096×2048]

Supported Development Platforms:

Windows: Yes

Mac: No

Important/Additional Notes: The Blueprint system is driven by 2 Blueprints, BP_Galaxy controls all the Galaxy particles and BP_Clouds controls the cloud disc along the galaxy vortex. Both assets need to be placed inside the scene at the same location.

Each has a Static Mesh parameter which needs to have the same Asset to work properly (SM_Galaxy_xxx).

I have provided 12 different textures of Galaxies. If you need to change the colour of the Galaxy you only need to replace the Material Instance inside of the BP_Galaxy Blueprint. You can also use your own textures on a duplicate material instance.

特征:

*2个尼亚加拉蓝图系统,一个用于星系粒子,另一个用于云。 两者都有用户公开的参数来控制系统的不同部分(点光强度,半径,云拖动,星拖动)。

*10个例子尼亚加拉系统,以显示不同的外观,可以实现。

*银河系中心的黑洞。

*场景周围的天空球体,包括星图纹理。

*在RTX2080Ti上以120+fps的速度运行,我希望它在GTX1060上以30或更低的速度运行。

发射器类型:CPU和GPU发射器

独特效果数量:22个Niagara系统

Lod:不

材质数量:6个主材料,15个材质实例

唯一网格数:10静态网格

纹理数量:15个纹理[512×512,1024×1024,4096×2048]

支持的开发平台:

Windows:是的

Mac:没有

重要/附加说明:蓝图系统由2个蓝图驱动,BP_Galaxy控制所有星系粒子,BP_Clouds控制沿着星系漩涡的云盘。 这两个资源都需要放置在场景中的同一位置。

每个都有一个静态网格参数,需要具有相同的资源才能正常工作(SM_Galaxy_xxx)。

我提供了12种不同纹理的星系。 如果您需要更改星系的颜色,则只需替换BP_Galaxy蓝图中的材质实例即可。 您还可以在重复的材质实例上使用自己的纹理。










Completely created within the Niagara ecosystem. This project contains 2 Niagara Systems which control the galaxy vortex effect and clouds vortex effect. Each system is commented to tell what each module does. If you are already familiar with Niagara, this should not be a problem.

This real time VFX can be used for a multitude of projects, space exploration games would benefit from it as well as high end visual effects and VP.

Demo videos:

Playlist

Hope you enjoy!

完全在尼亚加拉生态系统中创建。 这个项目包含2个尼亚加拉系统,控制星系漩涡效应和云漩涡效应. 每个系统都被注释以告诉每个模块做什么。 如果您已经熟悉Niagara,这应该不是问题。

这种实时视觉特效可用于多种项目,太空探索游戏将受益于它以及高端视觉效果和VP。

演示视频:

播放列表

希望你喜欢!

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