Features: (Please include a full, comprehensive list of the features of the product)
- Easy to use and adjust.
- Custom textures that I made are included.
- Each material can be used on any mesh type.
- One Material Parameter Collection to animate the dissolve amount.
- A Sphere Mask is included.
- A 2D Box Mask is included.
- A 3D Box Mask is included.
- As seen in the video, three blueprint actors dissolve each mask by their location.
- Gradient materials included to dissolve upwards, downwards, left, or right.
- The materials with textures included can be adjusted to change how the dissolve effect looks for your projects.
- The YouTube video demonstrates how to use the mask materials and how to use the blueprint actors.
Number of Unique Materials and Material Instances: 60
Number of Material Functions: 3
Number of Material Parameter Collections: 3
Number of Blueprints: 3
Number of Textures: 30
Number of Maps: 1
Number of Level Sequencers: 1
Texture Resolutions: (Please list all various texture resolutions) 2048×2048
Supported Development Platforms:
Windows: (Yes)
Mac: (Not tested)
Documentation: Link (or a description of where users can find) the documentation
Important/Additional Notes:
特点:(请包括一个完整的,全面的产品功能列表)
- 易于使用和调整。
- 包括我制作的自定义纹理。
- 每种材料都可以用于任何网格类型。
- 一个材质参数集合,用于为溶解量设置动画。
- 包含球体蒙版。
- 包括一个2D盒面具。
- 包括一个3D盒面具。
- 如视频中所示,三个蓝图actor按其位置溶解每个遮罩。
- 梯度材料包括向上、向下、向左或向右溶解.
- 可以调整包含纹理的材质,以更改项目的溶解效果。
- YouTube视频演示了如何使用蒙版材质以及如何使用蓝图actor。
唯一材质和材质实例数:60
材质功能数量:3
材质参数集合数量:3
蓝图数目:3
纹理数量:30
地图数量:1
等级测序器数量:1
纹理分辨率:(请列出所有各种纹理分辨率)2048×2048
支持的开发平台:
视窗:(是)
Mac:(未测试)
文档:链接(或用户可以在哪里找到的描述)文档
重要/附加注意事项:
Dissolve Effect Pack For Unreal Marketplace With How To Use – YouTube
Dissolve Effect Pack How To Use With Audio – YouTube
We have good news. The Dissolve Effect Pack works on UE5.
Dissolve effect pack to use for teleporting, death animations, and destroying objects. This pack is easy to adjust for your project needs. Each material has an instance created for you to add your own textures, normal maps, and adjust the other settings to meet your needs.
A 2D Box mask, 3D Box Mask, and Sphere Mask were included to more options on how you can dissolve each mesh in your game projects. In each mask material, you can dissolve the mesh by the actor’s location, or you can use the blueprint actors that are included to use a custom dissolve location instead. You can also change how the texture looks for each dissolve effect by going to the material instance.
As seen in the link, I have included a Material Parameter Collection that was used to add an animation in the cinematic sequence. This allows you to adjust the dissolve amount to be animated when the game plays. The character used is for testing purposes to show you how this can be used on humans.
我们有好消息。 溶解效果包适用于UE5。
溶解效果包用于传送,死亡动画,和摧毁物体. 这个包很容易调整为您的项目需要. 每个材质都创建了一个实例,供您添加自己的纹理、法线贴图和调整其他设置以满足您的需要。
一个2D盒面具,3D盒面具和球体面具包括更多的选项,你如何溶解每个网格在你的游戏项目。 在每个蒙版材质中,您可以按actor的位置溶解网格体,也可以使用包含的蓝图actor使用自定义溶解位置。 您还可以通过转到材质实例来更改每个溶解效果的纹理外观。
如链接中所示,我包含了一个材质参数集合,用于在过场动画序列中添加动画。 这允许您调整溶解量要动画时,游戏播放。 使用的字符是为了测试目的,向您展示如何在人类上使用。
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