Scaled to Epic skeleton : Yes Physically-Based Rendering : Yes Texture Size : Main masks and normals vary from 1024×1024 to 4096×4096, and detail textures vary from 512×512 to 4096×4096. Collision : Yes, Custom Vertex Count : 306 – 5705 tris per mesh (1978 – 9706 tris per sword) LOD : Yes (60%, 25%) Number of Meshes : 28 Static meshes, 18 Skeletal meshes Number of Materials and Material Instances : 15 Materials, 63 Material Instances Number of Textures : 130 Intended Platform : Windows, Mac, SteamVR / HTC Vive Platforms Tested : Windows, Mac, SteamVR / HTC Vive Documentation: pppeeennn.com/katana/Katana_materialguide.pdf

缩放到史诗骨架:是基于物理的渲染:是纹理大小:主蒙版和法线从1024×1024到4096×4096不等,细节纹理从512×512到4096×4096不等。 碰撞:是,自定义顶点数:每个网格306-5705个tris(1978-9706个tris每剑)LOD:是(60%,25%)网格数:28个静态网格,18个骨架网格材料和材料实例数:15个材料,63个材料实例纹理数:130个预期平台:Windows,Mac,SteamVR/HTC Vive平台测试:Windows,Mac,SteamVR/HTC Vive文档: pppeeennn.com/katana/Katana_materialguide.pdf











Preview: youtube.com/watch?v=GyAgqhwukxUVideo Tutorial: youtube.com/watch?v=zh7uFJCJodQSketchfab: sketchfab.com/bunnopen_o/collections/katanaThis pack contains 3 infantry swords (Uchigatana), 2 riding swords (Tachi), 2 short swords (Wakizashi / Tantō) and 1 large sword (Ōdachi). Well-considered shapes as well as proper polygon count are satisfied for each swords. Also included 2 stages manually created LOD meshes.Blade’s base color, metallic, roughness and clear coat are fully controllable to represent its elaborate surface pattern. Available to modify color and material assignment with separate part of mountings, procedural two-tone patterns and printing family crest for sheath.

预览: youtube.com/watch?v=GyAgqhwukxU视频教程: youtube.com/watch?v=zh7uFJCJodQSketchfab: sketchfab.com/bunnopen_o/collections/katana这个包里有3把步兵剑(Uchigatana)、2把骑剑(Tachi)、2把短剑(Wakizashi/Tantō)和1把大剑(大刀)。 考虑周全的形状以及适当的多边形计数对每个剑都是满意的。 还包括手动创建LOD网格的2个阶段。刀片的基色,金属,粗糙度和透明涂层是完全可控的,以代表其复杂的表面图案。 可用于修改颜色和材料分配与单独的部分安装,程序双色调模式和印刷家庭徽章护套。

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