Number of Unique Meshes: 3
Number of Materials: 2
Texture Resolutions: 4096×4096
- 1 Mod:
- Vertex Count: 3 278
- Material Instances: 6 (3 new/3 old)
- Number of Textures: 18 (9 new/9 old)
- 2 Mod:
- Vertex Count: 5 140
- Material Instances: 8 (4 new/4 old)
- Number of Textures: 24 (12 new/12 old)
- 3 Mod:
- Vertex Count: 8 996
- Material Instances: 8 (4 new/4 old)
- Number of Textures: 23 (11 new/12 old)
Collision: automatically generated
LODs: No
Supported Development Platforms: Windows, Mac
唯一网格数:3
材料数量:2
纹理分辨率:4096×4096
- 1国防部:
- 顶点数:3278
- 材质实例:6个(3个新/3个旧)
- 纹理数量:18(9新/9旧)
- 2国防部:
- 顶点数:5140
- 材质实例:8个(4个新/4个旧)
- 纹理数量:24(12新/12旧)
- 3国防部:
- 顶点数:8996
- 材质实例:8个(4个新/4个旧)
- 纹理数量:23(11新/12旧)
碰撞:自动生成
Lod:不
支持的开发平台:Windows、Mac
Game Ready low-poly high-quality blaster models with three modifications. The textures of both new and old weapons are included.
Blasters are divided into several parts, each of which has its own characteristics in its modification.
The illumination of the weapon will allow you to highlight it in poor lighting.
It is also possible to create additional animations with the backlight.
游戏准备低聚高品质冲击波模型与三个修改。 新旧武器的纹理都包括在内。
爆破分为几个部分,每个部分都有自己的修改特点。
武器的照明将允许您在光线不足的情况下突出显示它。
还可以使用背光创建其他动画。
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