Shotgun with different skins, attachments and fully operable parts, such as trigger, handguard and ejection port.

霰弹枪具有不同的外观,附件和完全可操作的部件,如扳机,护手和弹射口。

Features:

  • Three color schemes: Black, Copper/Black and Apocalypse (for survival games)
  • Detachable barrel cover, belt holder, collimator, railing, extra ammo holder and etc.
  • Trigger, handguard and ejection port are rigged and animated

Textures:

  • 1024×1024 (small parts)
  • 4096×4096 (guns, attachments)

Vertex Count: SK_Shotgun (7 600), SM_Barrel_Cover (5 500), SM_Belt_Holder (700), SM_Buttstock (2 500), SM_Collimator ( 3 500), SM_Collimator_Railing (6 600), SM_Extra_Ammo_Holder (1 000), SM_Grip_Bandage (1 400), SM_Handguard_Type_1 (800), SM_Handguard_Type_2 (1 600), SM_Railing (3 000), SM_Cartridge (200)

Blueprints: Yes

Number of Meshes: 1 skeletal mesh, 11 static meshes

Number of Animations: 5 (Trigger pull, Reload, Load ammo, All-in-One)

Number of Materials and Material Instances: 4 materials + 7 instances

Number of Textures: 24

LODs: 0

特征:

  • 三种配色方案:黑色,铜/黑色和启示录(用于生存游戏)
  • 可拆卸的枪管盖、皮带架、准直器、栏杆、额外弹药架等.
  • 触发器,护手和弹射口被操纵和动画

纹理:

  • 1024×1024(小零件)
  • 4096×4096(枪、附件)

顶点计数: SK_Shotgun(7 600),SM_Barrel_Cover(5 500),SM_Belt_Holder(700),SM_Buttstock(2 500),SM_Collimator(3 500),SM_Collimator_Railing(6 600),SM_Extra_Ammo_Holder(1 000),SM_Grip_Bandage(1 400),SM_Handguard_Type_1(800),Sm_handguard_type_2(1 600),Sm_railing(3 000),Sm_cartridge(200)

蓝图: 是的

网格数: 1个骨架网格体,11个静态网格体

动画数量: 5(扳机拉动,重新加载,装载弹药,一体机)

材质和材质实例数: 4个材料+7个实例

纹理数量: 24

Lod: 0










Shotgun with different skins, attachments and fully operable parts, such as trigger, handguard and ejection port. This asset includes three color schemes: Black, Copper/Black and Apocalypse (for survival games).

猎枪具有不同的外观,附件和完全可操作的部件,如扳机,护手和弹射口。 该资产包括三种配色方案:黑色,铜/黑色和启示录(用于生存游戏)。

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