Code Module:
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JSONUtilityPro, Runtime
Number of new blueprints: 47
Plugin version: 3.2.0
Number of C++ Classes: 4
Network Replicated: Yes
Supported Development Platforms: Win64, Win32, Android, macOS, Linux
Supported Target Build Platforms: Win64, Win32, Android, macOS, Linux and IOS
代码模块:
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JSONUtilityPro,运行时
新蓝图数目:47
插件版本:3.2.0
C++类数:4
网络复制:是
支持的开发平台:Win64、Win32、Android、macOS、Linux
支持的目标构建平台:Win64、Win32、Android、macOS、Linux和IOS
PDF DOCUMENTATION | VIDEO TUTORIALS | DISCORD
At Unreal Center Quality comes first. This complex yet simple-to-use plugin was developed with designers and blueprinters in mind to bridge the gap between C++’s JSON functionality, exposing all necessary features from C++ to Unreal Engine’s blueprint system. Providing you with 47 new blueprint nodes! Elevating your data structure systems to another level!
This plugin is a component of the “HTTP & JSON Blueprint Utility“. If you already own “HTTP & JSON Blueprint Utility“, you will receive all the features included in this plugin and more.
Features
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Load any text file from the user’s machine into Unreal Engine. Includes ASYNC capability.
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Save any text file from the engine to the user’s machine. Includes ASYNC capability.
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Parse JSON-style text files into usable JSON objects in Unreal Engine.
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All the required “GETTERS” with “Success” validation for JSON objects.
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All the required “SETTERS” with “Success” validation for JSON objects.
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Custom “GETTERS” & “SETTERS” For JSON Vector, Vector2D, Rotation, Byte, Colour and Transform.
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All the required UTILITY nodes. For instance, “Has Field“, “Remove field” etc… for JSON objects.
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Ability to convert JSON data into STRUCT data.
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Ability to convert STRUCT data into JSON data.
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Ability to pull nested array data from JSON arrays.
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Ability to easily create JSON arrays in format {“words”:[“AB”, “BC”, “CD”, “DE”, “EF”, “FG”]}
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Ability to insert one JSON object into another JSON object.
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A Showcase Project created specifically for learning and exploring the functionality in a sandbox environment.
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Easy to read and understand C++ code
Developed by a dedicated Unreal Engine user, the plugin ensures that the exposed blueprint nodes are not only functional and bug-free, but also offer an extremely user-friendly and scalable blueprint design. This allows for the creation of complex blueprint systems with minimal performance impact.
Developed by a dedicated Unreal Engine user, the plugin ensures that the exposed blueprint nodes are not only functional and bug-free, but also offer an extremely user-friendly and scalable blueprint design. This allows for the creation of complex blueprint systems with minimal performance impact.
Getting this plugin you not only get access to the great functionality, but by joining our DISCORD you will be able to contact the developers directly and request support if ever in need. Or maybe you’re not sold on the plugin yet? Well, hop into our discord and don’t be afraid to ask as many questions as you would like to find out more about this plugin!
NOTE: To access the showcase project you must make sure you OWN the plugin, then to gain access please join the DISCORD and request verification by sending an email to digitallinkmarketplace@gmail.com with your discord username, name of the purchased asset pack and your purchase verification ID
在虚幻中心,质量是第一位的。 这个复杂但简单易用的插件是在设计人员和蓝图制定者的考虑下开发的,以弥合C++的JSON功能之间的差距,将C++的所有必要功能公开给虚幻引擎的蓝图 为您提供 47 新蓝图节点! 将您的数据结构系统提升到另一个层次!
这个插件是”HTTP&JSON蓝图实用程序“. 如果你已经拥有”HTTP&JSON蓝图实用程序“,您将收到此插件中包含的所有功能以及更多功能。
特征
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将用户计算机中的任何文本文件加载到虚幻引擎中。 包括异步功能。
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将任何文本文件从引擎保存到用户的机器。 包括异步功能。
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在虚幻引擎中将JSON样式的文本文件解析为可用的JSON对象。
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所有必需的”盖特斯“与”成功“JSON对象的验证。
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所有必需的”设定者“与”成功“JSON对象的验证。
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海关”盖特斯” & “设定者“对于JSON矢量,Vector2D,旋转,字节,颜色和转换。
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所有所需的实用程序节点。 例如,”有场“, “删除字段“等等。.. 对于JSON对象。
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能够将JSON数据转换为STRUCT数据。
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能够将结构数据转换为JSON数据。
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能够从JSON数组中提取嵌套数组数据。
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能够轻松创建格式为{“words”:[“AB”,”BC”,”CD”,”DE”,”EF”,”FG”]}的JSON数组
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能够将一个JSON对象插入另一个JSON对象。
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一个专门为学习和探索沙箱环境中的功能而创建的展示项目。
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易于阅读和理解的C++代码
该插件由专门的虚幻引擎用户开发,可确保公开的蓝图节点不仅功能强大且无缺陷,而且还提供极其用户友好且可扩展的蓝图设计。 这允许创建复杂的蓝图系统,并将对性能的影响降至最低。
该插件由专门的虚幻引擎用户开发,可确保公开的蓝图节点不仅功能强大且无缺陷,而且还提供极其用户友好且可扩展的蓝图设计。 这允许创建复杂的蓝图系统,并将对性能的影响降至最低。
获得这个插件,你不仅可以访问伟大的功能,而且加入我们的 不和谐 您将能够直接联系开发人员,并在需要时请求支持。 或者也许你还没有在插件上出售? 好吧,跳进我们的不和谐,不要害怕问尽可能多的问题,你想了解更多关于这个插件!
注:要访问showcase项目,您必须确保您拥有该插件,然后要获得访问权限,请加入 不和谐 并通过发送电子邮件请求验证 digitallinkmarketplace@gmail.com 与您的不和谐用户名,购买资产包的名称和您的购买验证ID
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