




Features: (Please include a full, comprehensive list of the features of the product)
- Blendshapes / Morph Targets / Facial Expressions / Apple
- Live Link Face compatibility
- Physics is enabled via physics assets
- Modular clothes
- Full body under the clothes
- Epic Skeleton with additional bones
- 3rd person character animations are included
- Material Instances
- Color change of any part
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (Yes)
Number of Animations: retarget
Number of characters: 1
Vertex counts of characters: 75906
Number of Materials and Material Instances: 21
Number of Textures: 52
Texture Resolutions: 4096×4096
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: no
Important/Additional Notes: PLEASE NOTE THAT THERE ARE NO BLUEPRINTS! Rigged with Epic Skeleton with additional bones. Before retarget move out her thighs/legs a little bit for better results.
功能:(请提供完整、全面的产品功能列表)
- 混合形状/变形目标/面部表情/Apple
- Live Link 面部兼容性
- 物理通过物理资源启用
- 模块化衣服
- 衣服下的全身
- 史诗骷髅骨骼
- 包含第三人称角色动画
- 材质实例
- 任何部分的颜色变化
绑定:(是)
绑定到史诗骨架:(是)
如果绑定到史诗骨架,则包括 IK 骨骼:(是)
动画: (是)
动画数量:重定向
字符数量:1
字符顶点数:75906
材质和材质实例数量:21
纹理数量:52
纹理分辨率:4096×4096
支持的开发平台:
Windows:(是)
Mac:(是)
文档:否
重要/附加说明:请注意,没有蓝图!装备有带有额外骨骼的史诗骷髅。在重新定位之前,稍微移开她的大腿/腿以获得更好的效果。
Support me on Patreon: https://www.patreon.com/idafaber
VIDEO PREVIEW: https://youtu.be/3gl348SgBhg
Technical details
faces 73120, tris 105344, verts 75906
Rigged with Epic Skeleton. Hair, spider legs and breast are rigged too with additional bones.
Easy Animations retarget in Unreal Engine.
Facial expressions are included (Morph Targets, Blendshapes).
APPLE BLENDSHAPES FOR LIVE LINK FACE
You can use this model for face mocap (live stream) and conversation animations.
Elf ears / Human ears can be switched via Blendshapes/Morph Target.
PLEASE NOTE THAT THERE ARE NO BLUEPRINTS!
PBR Textures Metall/Roughness
4K Textures – normal, metallic, roughness, albedo, opacity, matID
7 Texture sets – Body, Head, Clothes, Teeth, Hair, Eyes, Lashes
Easy Color change of any part via Material Instances. MatID is included. (UE4)
The model is completely modular, you can remove or add any part you want. Hat and spider legs can be removed!
The full body under the clothes is included, it’s not a cutout! Nude versions is included!
Physics is enabled: for hair and spider legs. (UE4)
Body texture contains many versions: nude, socks 1, socks 2, full socks. Censored version only. 3 Skin tones light, dark, blue.
BREAST HAS NO PHYSICS AND NUDE TEXTURE IS CENSORED DUE TO THE STORE RULES!
⁺₊✧ ⋆ FAQ
Q: Are you available for commissions?
A: Yes, send a letter to my e-mail 📧 idafaber3d@gmail.com
Q: Can I use this model in Blender / Cinema4D / 3dsMax / etc.?
A: Yes, you can. File formats such as .fbx can be imported anywhere.
Please note, the rig and blendshapes are originally made in Maya and some software might not recognize them correctly.
Q: Are clothes from other models compatible?
A: Female 🔗 here > | Male 🔗 here >
Q: If I switch to another engine, do I have to re-purchase the asset?
A: No, you don’t have to. You can simply request all related source files (.fbx / .obj / textures / etc )
Q: How to obtain related source files?
A: Please reach out. For verification purposes, please attach the Order ID. Normally, I answer within 1-3 working days.
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在 Patreon 上支持我:https://www.patreon.com/idafaber
视频预览:https://youtu.be/3gl348SgBhg
技术细节
面 73120、tris 105344、顶点 75906
配备 Epic 骨架。头发、蜘蛛腿和胸部也用额外的骨骼进行了装配。
虚幻引擎中的简单动画重定向。
包括面部表情(变形目标、混合形状)。
用于实时链接脸部的苹果混合形状
您可以使用此模型进行脸部动作捕捉(实时流)和对话动画。
精灵耳朵/人耳可以通过 Blendshapes/Morph Target 进行切换。
请注意,没有蓝图!
PBR 纹理金属/粗糙度
4K 纹理 – 正常、金属、粗糙度、反照率、不透明度、matID
7 个纹理集 – 身体、头部、衣服、牙齿、头发、眼睛、睫毛
通过材质实例轻松更改任何部分的颜色。包括 MatID。 (UE4)
该模型是完全模块化的,您可以删除或添加任何您想要的部分。帽子和蜘蛛腿可以拆掉!
衣服下的全身都包含了,不是抠图!包括裸体版本!
物理功能已启用:针对头发和蜘蛛腿。 (UE4)
身体纹理包含多种版本:裸色、袜子1、袜子2、全袜。仅审查版本。浅色、深色、蓝色 3 种肤色。
乳房没有任何物理成分,并且裸体纹理因商店规则而受到审查!
⁺₊✧ ⋆ 常见问题解答
问:您可以获得佣金吗?
答:可以,请发信至我的电子邮件📧 idafaber3d@gmail.com
问:我可以在 Blender / Cinema4D / 3dsMax / 等中使用此模型吗?
答:可以。 .fbx 等文件格式可以导入到任何地方。
请注意,装备和混合形状最初是在 Maya 中制作的,某些软件可能无法正确识别它们。
问:其他型号的衣服是否兼容?
问:如果我切换到其他引擎,是否必须重新购买资产?
A:不,您不必这样做。您只需索取所有相关源文件(.fbx / .obj / 纹理等)
问:如何获取相关源文件?
答:请联系我们。出于验证目的,请附上订单 ID。通常情况下,我会在 1-3 个工作日内回复。
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