Code Modules:
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FlexPatrol(Type: Runtime)
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FlexPatrolEditor(Type: Editor)
Number of Blueprints: 5 (demo purposes)
Number of C++ Classes: 11
Network Replicated: Yes
Supported Development Platforms:
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Windows: Yes
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Mac: Not tested
Supported Target Build Platforms: Windows, (not tested but it should be fine with all other platforms)
Documentation Link: Documentation
Example Project: Example Project
Important/Additional Notes: Example actions only work with Characters
代码模块:
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FlexPatrol(类型:运行时)
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FlexPatrolEditor(类型:编辑器)
蓝图数目:5 (示范用途)
C++类数:11
网络复制:是
支持的开发平台:
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Windows:是的
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Mac电脑: 未测试
支持的目标构建平台: Windows,(未测试,但它应该与所有其他平台罚款)
文档链接: 文件
示例项目: 示例项目
重要/附加说明:示例操作仅适用于 人物
FlexPatrol is an advanced patrol and action system for Unreal Engine, designed to create dynamic AI movement and immersive interactions. Whether you’re setting up simple patrol routes or combining them with tailored actions for complex gameplay scenarios, this tool provides a fast and flexible way to enhance your project’s AI behavior.
To get a better idea for this product try Demo v1.0
For Support & Suggestions please visit our Discord
Why FlexPatrol? Perfect for developers seeking smarter, more immersive AI patrol systems with minimal effort, this plugin seamlessly integrates into your project while delivering exceptional performance, flexibility, and ease of use. Its intuitive design adapts to projects of any scale, from small setups to intricate open-world scenarios.
Features:
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Versatile Patrol System: Design patrol routes using points, circles, boxes, or spline-defined zones, supporting everything from basic patrols to complex zone behaviors.
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Dynamic Action Integration: Assign specific actions to AI during patrols, either while moving or upon reaching designated zones.
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Flexible Patrol Patterns: Supports linear, looped, and randomized patrols, allowing diverse and adaptive AI movement.
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Customizable Patrol Zones: Define unique behaviors and logic for each zone type through an intuitive, easy-to-use interface.
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Seamless Blueprint Support: Implement advanced patrol behaviors entirely through Blueprints, without requiring C++ knowledge.
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Optimized for Performance: Engineered to handle multiple AI agents efficiently, ensuring smooth performance in even the most demanding scenarios.
[医]屈肌醇 是一个先进的巡逻和行动系统的虚幻引擎,旨在创造动态的人工智能运动和身临其境的互动。 无论您是设置简单的巡逻路线,还是将其与针对复杂游戏场景的定制操作相结合,此工具都能提供快速灵活的方式来增强项目的AI行为。
为了获得这个产品的更好的想法尝试 演示v1.0
如需支持和建议,请访问我们的 不和谐
为什么选择FlexPatrol? 完美的开发者寻求更智能,更身临其境的人工智能巡逻系统以最小的努力,这个插件无缝集成到您的项目,同时提供卓越的性能,灵活性和易用性。 其直观的设计适用于任何规模的项目,从小型设置到复杂的开放世界场景。
特征:
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多功能巡逻系统:使用点,圆,框或样条定义的区域设计巡逻路线,支持从基本巡逻到复杂区域行为的所有内容。
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动态动作集成:在巡逻期间,在移动或到达指定区域时,向AI分配具体行动。
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灵活的巡逻模式:支持线性、循环和随机巡逻,允许多样化和自适应AI移动。
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可定制的巡逻区:通过直观,易于使用的界面为每个区域类型定义独特的行为和逻辑。
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无缝蓝图支持:完全通过蓝图实现高级巡逻行为,无需c++知识。
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优化性能:专为高效处理多个AI代理而设计,即使在最苛刻的情况下也能确保平稳的性能。
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