Rigged: No (Rig included only on .blend version)

Rigged to Epic skeleton: No

Animated: Yes

Number of Animations: 4

Number of characters: 1

Blueprints: 4

Animation montage: 1

Vertex counts: 914

Triangles: 1.564

LODs: No

Number of Unique Static Meshes: 2

Collision: Yes for Static Meshes (auto-generated)

Number of Materials: 2 (Creature and Fog materials)

Material Instances: 2

Number of Textures: 3 main + 7 additional

Textures types:

  • main: Albedo, AO_Roughness_Metal, Normal – you can use only these three textures to get the look of the assets that you see in the screenshots.

  • additional: AO, Cavity, Convex, Curve, Normal, Height, Thickness

Texture Resolutions: choose 4096×4096, 2048×2048, or 1024×1024 set

Supported Development Platforms: Created and tested with windows 64bit

绑定:否(仅在.blend版本中包含绑定)

绑定到史诗骨架:否

动画:是

动画数量:4

角色数量:1

蓝图:4

动画蒙太奇:1

顶点计数:914

三角形:1.564

LOD:否

唯一静态网格物体数量:2

碰撞:静态网格物体是(自动生成)

材质数量:2(生物和雾材质)

材质实例: 2

纹理数量:3 个主要 + 7 个附加

纹理类型:

  • 主要:Albedo、AO_Roughness_Metal、Normal – 您只能使用这三个纹理来获得屏幕截图中看到的资源的外观。

  • 附加:AO、Cavity、Convex、曲线、法线、高度、厚度

纹理分辨率:选择 4096×4096、2048×2048 或 1024×1024 设置

支持的开发平台:使用 Windows 64 位创建和测试

Bring relentless dread to your horror scenes with these living, writhing tentacle-fingers! Each grotesque appendage is fully animated with:

  • Idle squirming, attack lunges, and a chilling “pull-in” motion (as if dragging prey)

  • Twisted organic design – torn, rotting skin with visible decay and fleshy imperfections

  • Endless versatility: Use them as enemies, environmental hazards, or pure atmospheric terror

🔴 YouTube

ANIMATION DEMO VIDEO

Imagine: A corridor where every surface bristles with these fingers, twitching toward the player… Will they attack, or just watch? Perfect for body horror, alien biomes, or cursed rituals.

FEATURES

4 animation: idle, attack, circle, curl up

Smart animation cycling – Includes Blueprint logic to add randomized delays before loop restart, preventing synchronized movements and creating more natural-looking idle behaviors

Blender files included – Contains both low-poly (optimized) and high-poly (detailed sculpt) models

Fog material included

Customizable textures – Main maps in 4096×4096 to 1024×1024 resolutions (adjust pixel density as needed)

Additional baked texture pack – Ready-to-use 4096×4096 maps for masking or custom material creation

PERFECT FOR

– Game developing. These are fully optimized game ready models.

– Creating cinematic. Although these assets are designed for games, they possess an impressive realism that can create stunning and amazing pictures!

See also other biomass and creature sets in my shop!

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TECHNICAL DETAILS

Vertex Count: 914

Triangles Сount: 1564

Number of Textures: 3 main + 7 additional

Textures types:

  • main: Albedo, AO_Roughness_Metal, Normal – you can use only these three textures to get the look of the assets that you see in the screenshots.

  • additional: AO, Cavity, Convex, Curve, Normal, Height, Thickness

Texture Resolutions: choose 4096×4096, 2048×2048, or 1024×1024 set

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Feel free to contact me for support!

用这些活生生的、扭动的触手手指给你的恐怖场景带来无情的恐惧! 每个怪诞的附肢都充满了动画:

  • 闲置蠕动攻击弓步令人毛骨悚然的“拉入”动作(就像拖拽猎物一样)

  • 扭曲的有机设计 – 撕裂、腐烂的皮肤,可见腐烂和肉质缺陷

  • 无尽的多功能性:将它们用作敌人、环境危害或纯粹的大气恐怖

🔴 YouTube

动画演示视频

想象一下: 走廊的每个表面都布满了这些手指,向玩家抽搐……他们会攻击,还是只是观看?非常适合身体恐怖、外星生物群落或被诅咒的仪式

功能

4 种动画:闲置、攻击、圆圈、卷曲

智能动画循环 – 包括添加随机化的蓝图逻辑循环重新启动之前的延迟,防止同步运动并创建更自然的空闲行为

包含搅拌机文件 – 包含低多边形(优化)和高多边形(详细雕刻)模型

雾材质包括

可自定义纹理 – 主贴图分辨率为 4096×4096 至 1024×1024(根据需要调整像素密度)

额外烘焙纹理包 – 即用型 4096×4096 贴图,用于遮罩或自定义材质创建

完美FOR

– 游戏开发。这些是完全优化的游戏就绪模型。

– 创建电影。虽然这些资源是为游戏设计的,但它们具有令人印象深刻的真实感,可以创造出令人惊叹的令人惊叹的图片!

另请参阅我商店中的其他生物量和生物集!

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技术细节

顶点数: 914 个三角形数量:1564

纹理数量:3 个主纹理 + 7 个附加纹理

纹理类型:

  • 主要:Albedo、AO_Roughness_Metal、Normal – 您只能使用这三种纹理以获得您在屏幕截图中看到的资源的外观。

  • 其他:AO、腔体、凸面、曲线、法线、高度、厚度

纹理分辨率:选择 4096×4096、2048×2048 或 1024×1024设置

__________________

请随时与我联系以获取支持!

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