Features:

  •  Fully functional traffic AI
  •  Easy road placements and spline setup
  •  Auto adjust to landscape height and can be updated if required
  • 4 way and 3 way traffic lights
  • One click placements for traffic lights along the junctions
  • Intuitive variables to play with
  • Cars take U turn in case the developer forgets to place adequate nearby roads

Number of Blueprints: 5

Input: Not Required

Network Replicated: No

Supported Development Platforms:

Windows: Yes

Mac: Not tested but should work as it’s blueprint only

Tutorial Link: Will be updated soon before publishing

Documentation: Link

Important/Additional Notes: None

See this in action: Link

功能:

  •  功能齐全的交通人工智能
  •  简单的道路放置和样条线设置
  •  自动调整到景观高度,并可根据需要进行更新
  • 4 向和 3 向交通灯
  • 一键放置沿路口的交通灯
  • 可使用的直观变量
  • 汽车掉头,以防开发人员忘记放置足够的附近道路

蓝图数量:5

输入:不需要

网络复制:否

支持的开发平台:

Windows:是

Mac:未经测试,但应该仅像蓝图一样工作

教程链接:将在发布前不久更新

文档:链接

重要/其他注意:无

查看实际操作:链接

It’s a traffic AI system with a lot of intuitive controls and easy to set up blueprints. One-click actor placements and initialization. You can basically make a working traffic system in less than half an hour. Currently, it is not made for open-world setups but automatic spawning and de-spawning coming with the next update soon.

NOTE: Please Check out this tutorial here or go through the documentation before working with the blueprints, otherwise you may feel lost and don’t forget to spam that Assign Roads editor event in the ROAD BOSS BP before playing a map.

这是一个交通人工智能系统,具有大量直观的控件并且易于设置蓝图。一键演员放置和初始化。基本上你可以在不到半小时的时间内制作一个可运行的交通系统。目前,它不是为开放世界设置而设计的,而是很快就会在下一次更新中实现自动生成和取消生成。

注意:请在此处查看本教程,或者在使用蓝图之前阅读文档,否则您可能会感到迷失,并且不要忘记向分配道路编辑器发送垃圾邮件事件在ROAD BOSS BP之前打一张地图。

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