Features:
- Blendshapes / Morph Targets / Facial Expressions
- Wind simulation for hair
- Completely Modular
- Epic Skeleton with additional bones
- 3rd person character animations are included
- Material Instances
- Color change of any part
- Different outfits
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (Yes)
Number of Animations: retarget
Number of characters: 1
Number of Skeletal Meshes: 44
Vertex counts of characters:
Morgana
Faces 32016 ・ Tris 60237・ Verts 33878
Morgana Nude
Faces 28248・ Tris 53358・ Verts 29469
Morgana Lingerie
Faces 31424 ・ Tris 56718 ・ Verts 31424
Number of Materials and Material Instances: 154
Number of Textures: 231
Texture Resolutions: 4096×4096
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: no
Important/Additional Notes: PLEASE NOTE THAT THERE ARE NO BLUEPRINTS! Additional bones that are added to Epic Skeleton: https://docs.google.com/document/d/1Wx-ZWoiD46G7T0D4peoyX15EtUnirfuUqLC0Lc8kIKM/edit?usp=sharing
There are two HDRI cubemaps included, which are downloaded from polyhaven, and distributed under CC0 license.
特征:
- Blendshapes/变形目标/面部表情
- 头发风模拟
- 完全模块化
- 史诗骨架 有额外的骨头
- 包括第三人称角色动画
- 材质实例
- 任何部分的颜色变化
- 不同的服装
操纵:(是)
装备史诗骨架:(是的)
如果装备到史诗骨架上,IK骨骼包括在内:(是的)
动画:(是)
动画数量:重定位
字符数:1
骨架网格数:44
字符的顶点计数:
莫嘉娜
面对32016-Tris60237-Verts33878
Morgana裸体
面孔28248-Tris53358-Verts29469
莫嘉娜内衣
脸部31424-Tris56718-Verts31424
材质和材质实例数:154
纹理数量:231
纹理分辨率:4096×4096
支持的开发平台:
视窗:(是)
Mac:(是)
文件:否
重要/附加说明:请注意,没有蓝图! 添加到史诗骨架的额外骨骼:https://docs.google.com/document/d/1Wx-ZWoiD46G7T0D4peoyX15EtUnirfuUqLC0Lc8kIKM/edit?usp=sharing
包括两个HDRI立方体贴图,它们从polyhaven下载,并在 CC0 许可证。
🔥 Death Archer Morgana is part of a new dark fantasy medieval-themed pack. Morgana comes with many customization options, advanced shaders, ARKit blendshapes, UE4 and UE5 Rig, and many color options. Compatible with other of my models, and perfectly suits any game needs. 3 Different Hairstyles, 2 Clothes options: full and lingerie.
🎬 VIDEO PREVIEW: 🔗 https://youtu.be/wVXSuTFP71M?si=Bxt_cnNel4vfDkri
✩ ₊˚.⁺₊✧ ⋆☾⋆⁺₊✧
✦ Key Features
A wonderful render scene
Completely modular
Fully Rigged
ARKit Blendshapes
Adjustable body parts
Underwear included
Easy Color Change
Plenty of unique hairstyles
Advanced materials! Tons of customization
Weapon included
⁺₊✧ ⋆ Polycount ┆ The Character does not have LOD system
Morgana
Faces 32016 ・ Tris 60237・ Verts 33878
Morgana Nude
Faces 28248・ Tris 53358・ Verts 29469
Morgana Lingerie
Faces 31424 ・ Tris 56718 ・ Verts 31424
⁺₊✧ ⋆ Rig is based on the Epic Skeleton (UE5) with additional bones
The main bones hierarchy has remained untouched
It was made in Maya without plugins and does not have controls
You can apply physics to different parts
The full list of Additional bones can be found here:
https://docs.google.com/document/d/1Wx-ZWoiD46G7T0D4peoyX15EtUnirfuUqLC0Lc8kIKM
The model is compatible with my previous releases as soon it shares the same skeleton.
I will update my previous releases to the UE5 skeleton over time.
⁺₊✧ ⋆ Tested with various animations
Lyra Starter Game
Game Animation Sample Project
Advanced Locomotion System v4
Standard 3rd person animations
Female Interactions Animations
Mocap Library
ARLS + Horse Animset
Succubus AnimSet
Valley of the Ancient
Close Combat: Swordsman
⁺₊✧ ⋆ Blendshapes
Perfectly calibrated 52 ARKit Blendshapes.
Tested with Live Link Face in Unreal Engine 5 and Face Capture in Unity.
Can be used for Live Stream facial animations
LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.
⁺₊✧ ⋆ Different Outfits and Modularity
The model is completely modular!
Remove or add any part. Or if you want, take clothes off completely
Body texture is censored. The uncensored texture can be requested
Adult parts are not modeled and do not have morphs or a rig. It’s a texture
To avoid body intersection through clothes, the body is sliced into pieces
Pieces that are beneath the clothes must be turned off or hidden
By doing that, you reduce the polycount!
Full-Body is included
Underwear is included
Bonus Idle animation is included
Weapon is included
⁺₊✧ ⋆ Unreal Engine Project
Supported version: 4.24+
Demo render scene with blueprint included!
Epic Skeleton rig with additional bones
For facial animations use Morph Targets
Advanced materials
Physics are not included. It’s advisable to use KawaiiPhysics plugin for the best-looking results.
Material Instances with MatID map for color change are included
3rd person standard animations are included
Separated Meshes for Master Pose / Leader Component are included
Wind Simulation for Hair!
⁺₊✧ ⋆ MatID Maps ┆ Skin, Eyes, and Outfit Parts
A MatID map is used for changing colors of a BaseColor Map by sections
You can use the Advanced Shader to change the colors easily
⁺₊✧ ⋆ 4K Textures
9 Texture sets: Body, Head, Eyes, Lashes, Clothes, Bow, Straight Hair, Wavy Hair
Textures are packed for better optimization
Each set contains:
BaseColor, Normal, Roughness, Metallic, MetallicSmoothness, MaskMap,
Ambient Occlusion, and may include a MatID, Opacity and Emissive maps
⁺₊✧ ⋆ FAQ
Q: Can I request customization? Are you available for commissions?
A: Unfortunately, I am unavailable for any kind of commission.
Q: Can I use this model in Blender / Cinema4D / 3dsMax / etc.?
A: Yes, you can. File formats such as .fbx can be imported anywhere.
Please note, the rig and blendshapes are originally made in Maya and some software might not recognize them correctly. Unfortunately, I cannot provide you with support for software I never have had any experience with, thus, I support only Maya, Unreal Engine, and Unity.
Q: Are clothes from other models compatible?
A: Some are compatible, and some are not. More info 🔗 here >
Q: How to obtain additional source files?
A: Request them through e-mail 📧 idafaber3d@gmail.com or in my discord server. For verification purposes, please attach the Invoice ID. Normally, I answer within 1-3 working days.
Q: I still need help! How do I reach out?
A: The best way to contact me is through e-mail 📧 idafaber3d@gmail.com. If you like, join my discord server via this link! Normally, I answer within 1-3 working days.
Q: If I switch to another engine, do I have to re-purchase the asset?
A: No, you don’t have to. You can request additional files (.fbx / .obj / textures / etc ) through e-mail 📧 idafaber3d@gmail.com. For verification purposes, I will ask you for the Invoice ID. Expect an answer in 1-3 working days.
≽^·⩊·^≼
Thank you!
﹌﹌﹌﹌﹌
🔥 死亡弓箭手莫嘉娜 是一个新的黑暗幻想中世纪主题包的一部分。 Morgana提供了许多自定义选项,高级着色器,ARKit blendshapes,UE4和UE5Rig以及许多颜色选项。 与其他我的模型兼容,并完全适合任何游戏需求。 3种不同的发型,2种衣服选择:全和内衣。
▪视频预览: 🔗 https://youtu.be/wVXSuTFP71M?si=Bxt_cnNel4vfDkri
✩ ₊˚.⁺₊✧ ⋆☾⋆⁺₊✧
▪主要特点
精彩的渲染场景
完全模块化
完全装备
ARKit Blendshapes
可调节的身体部位
包括内衣
轻松换色
大量独特的发型
高级材料! 成吨的定制
包括武器
⁺ ₊ ✧ ⋆Polycount ┆角色没有LOD系统
莫嘉娜
面对32016-Tris60237-Verts33878
Morgana裸体
面孔28248-Tris53358-Verts29469
莫嘉娜内衣
脸部31424-Tris56718-Verts31424
个景点₊调前所未有的钻机 是基于史诗骨架(UE5)和额外的骨骼
主要的骨骼层次结构保持不变
它是在Maya中制作的,没有插件,也没有控件
您可以将物理应用于不同的部分
其他骨骼的完整列表可以在这里找到:
https://docs.google.com/document/d/1Wx-ZWoiD46G7T0D4peoyX15EtUnirfuUqLC0Lc8kIKM
该模型与我以前的版本兼容,只要它共享相同的骨架。
随着时间的推移,我会将以前的版本更新到UE5骨架。
▪使用各种动画进行测试
莱拉首发游戏
游戏动画示例项目
高级运动系统v4
标准第三人称动画
女性互动动画
Mocap图书馆
ARLS+马动画集
魅魔AnimSet
古之谷
近战:剑士
⁺ ₊ ✧ ⋆Blendshapes
完美校准52ARKit Blendshapes.
在虚幻引擎5中使用Live Link Face进行测试,并在Unity中使用Face Capture进行测试。
可用于实时流面部动画
LiveLinkFace,FaceWare,Facial Mocap,VTuber Avatar,VRchat,MMD等。
不同的服装和模块化
该模型是完全模块化的!
删除或添加任何部分。 或者如果你愿意,把衣服完全脱掉
体纹理进行审查。 未经审查的纹理可以要求
成人零件没有建模,也没有变形或钻机。 这是一种纹理
为了避免身体通过衣服交叉,身体被切成碎片
衣服下面的碎片必须关闭或隐藏
通过这样做,你减少了polycount!
包括全身
内衣包括在内
奖金空闲动画包括在内
武器包括在内
▪虚幻引擎项目
支持版本:4.24+
演示渲染场景与蓝图包括!
史诗骨架装备与额外的骨头
对于面部动画,使用变形目标
先进材料
物理不包括在内。 建议使用KawaiiPhysics插件以获得最佳效果。
包含用于颜色更改的MatID映射的材质实例
包括第三人称标准动画
包含主姿势/领导者组件的分离网格
风模拟头发!
▪Matid地图 *皮肤、眼睛及服装部位
MatID地图用于按部分更改底色地图的颜色
您可以使用高级着色器轻松更改颜色
⁺ ₊ ✧ ⋆4k纹理
9纹理集:身体,头部,眼睛,睫毛,衣服,蝴蝶结,直发,波浪头发
纹理被包装为更好的优化
每组包含:
基本色、正常色、粗糙度、金属色、金属光滑度、掩模,
环境光遮蔽,并可能包括MatID、不透明度和自发光贴图
个景点₊调前所未有的常见问题
问:我可以要求定制吗? 你可以收取佣金吗?
答:不幸的是,我无法获得任何形式的佣金。
问:我可以在Blender/Cinema4D/3dsmax/等中使用此模型吗??
答:是的,你可以。 文件格式,如.fbx可以在任何地方导入。
请注意,rig和blendshapes最初是在Maya中制作的,某些软件可能无法正确识别它们。 不幸的是,我无法为您提供对我从未有过任何经验的软件的支持,因此,我只支持Maya、虚幻引擎和统一。
问:其他型号的衣服是否兼容?
答:有些是兼容的,有些不是。 更多资料 <在这里>
问:如何获取额外的源文件?
答:通过电子邮件要求他们? idafaber3d@gmail.com 或者在我的discord服务器中。 为了验证目的,请附上发票ID。 通常情况下,我在1-3个工作日内回答。
问:我仍然需要帮助! 我如何联系?
与我联系的最好方法是通过电子邮件。 idafaber3d@gmail.com。如果您愿意,请通过此链接加入我的discord服务器! 通常情况下,我在1-3个工作日内回答。
问:如果我切换到其他引擎,是否必须重新购买资产?
A:不,你不必。 您可以请求其他文件(。fbx/。obj/textures/etc)通过电子邮件? idafaber3d@gmail.com。为了验证目的,我会要求您提供发票ID。 期待在1-3个工作日内得到答复。
≽^·⩊·^≼
谢谢!
﹌﹌﹌﹌﹌
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