PreviewWatch here

UPDATE – 2.0

What’s new ?

  • New Landscape

  • Procedural Foliages with collision

  • Lumen enabled [ Here you can find the documentation to enable Lumen in your project – https://docs.unrealengine.com/5.0/en-US/lumen-global-illumination-and-reflections-in-unreal-engine/ ]

  • Roads with landscape splines

  • New static meshes

Features:

  •  PBR Materials

  •  Sound effects 

  • Water

Number of Unique Meshes: 18

Collision: (Yes , automatically generated)

Vertex Count: 32 to 95,16,110

LODs: Yes, 4

Number of Materials and Material Instances: 42

Number of Textures: 125

Texture Resolutions: 4K & 2K

Supported Development Platforms:

Windows: (Yes)

Documentation: Lumen – https://docs.unrealengine.com/5.0/en-US/lumen-global-illumination-and-reflections-in-unreal-engine/

预览看这儿

更新-2.0

有什么新鲜事吗?

  • 新景观

  • 带有碰撞的程序折页

  • Lumen enabled[在这里您可以找到在您的项目中启用Lumen的文档-https://docs.unrealengine.com/5.0/en-US/lumen-global-illumination-and-reflections-in-unreal-engine/]

  • 带有景观样条的道路

  • 新静态网格体

特征:

  •  PBR材料

  •  声音效果 

唯一网格数:18

碰撞:(是的,自动生成)

顶点数:32至95,16,110

Lod:是的,4

材质和材质实例数:42

纹理数量:125

纹理分辨率:4K和2K

支持的开发平台:

视窗:(是)

文件:流明-https://docs.unrealengine.com/5.0/en-US/lumen-global-illumination-and-reflections-in-unreal-engine/

Beautiful big island for any kind of game. Procedural generated Trees, Plants, Textures and water.

美丽的大岛任何类型的游戏。 程序生成的树木,植物,纹理和水。

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