Preview – Watch here
UPDATE – 2.0
What’s new ?
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New Landscape
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Procedural Foliages with collision
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Lumen enabled [ Here you can find the documentation to enable Lumen in your project – https://docs.unrealengine.com/5.0/en-US/lumen-global-illumination-and-reflections-in-unreal-engine/ ]
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Roads with landscape splines
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New static meshes
Features:
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PBR Materials
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Sound effects
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Water
Number of Unique Meshes: 18
Collision: (Yes , automatically generated)
Vertex Count: 32 to 95,16,110
LODs: Yes, 4
Number of Materials and Material Instances: 42
Number of Textures: 125
Texture Resolutions: 4K & 2K
Supported Development Platforms:
Windows: (Yes)
Documentation: Lumen – https://docs.unrealengine.com/5.0/en-US/lumen-global-illumination-and-reflections-in-unreal-engine/
预览 – 看这儿
更新-2.0
有什么新鲜事吗?
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新景观
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带有碰撞的程序折页
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Lumen enabled[在这里您可以找到在您的项目中启用Lumen的文档-https://docs.unrealengine.com/5.0/en-US/lumen-global-illumination-and-reflections-in-unreal-engine/]
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带有景观样条的道路
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新静态网格体
特征:
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PBR材料
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声音效果
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水
唯一网格数:18
碰撞:(是的,自动生成)
顶点数:32至95,16,110
Lod:是的,4
材质和材质实例数:42
纹理数量:125
纹理分辨率:4K和2K
支持的开发平台:
视窗:(是)
文件:流明-https://docs.unrealengine.com/5.0/en-US/lumen-global-illumination-and-reflections-in-unreal-engine/
Beautiful big island for any kind of game. Procedural generated Trees, Plants, Textures and water.
美丽的大岛任何类型的游戏。 程序生成的树木,植物,纹理和水。
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