Features:
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Randomize meshes from defined groups
Code Modules:
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RandomStaticMeshPro Runtime Module
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RandomStaticMeshProEditor Editor Module
Number of C++ Classes: 2
Supported Development Platforms:
Windows
Supported Target Build Platforms: Win64
Documentation Link: https://www.youtube.com/watch?v=f-Qs7m49ftU
特征:
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从定义的组中随机化网格
代码模块:
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RandomStaticMeshPro运行时模块
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RandomStaticMeshProEditor编辑器模块
C++类数:2
支持的开发平台:
窗户
支持的目标构建平台:Win64
文档链接: https://www.youtube.com/watch?v=f-Qs7m49ftU
Level Design Time-Saver!
Tired of endless scrolling through Content Browsers?
Introducing Random Mesh Component! A New type of Static Mesh Component with the ability to randomize a mesh from a set of given options.
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Same old method with a twist. Just add a new Random Static Mesh Component that can randomize meshes from pre-defined groups.
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A Manager for creating randomization groups.
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Easily migrate created groups to other projects. No need to recreate for each project.-Randomize on Begin Play.
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Randomize on Transform change.
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Auto Snap on Randomize.
关卡设计节省时间!
厌倦了无休止的内容浏览器滚动?
介绍随机网格组件! 一种新型的静态网格体组件,能够从一组给定的选项中随机化网格体。
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老一套的方法。 只需添加一个新的随机静态网格体组件,该组件可以随机化来自预定义组的网格体。
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用于创建随机化组的管理器。
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轻松地将创建的组迁移到其他项目。 无需为每个项目重新创建。-随机开始播放。
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在变换变化上随机化。
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自动捕捉随机化.
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