This Military Missile Truck is a great prop for sci-fi war games, and comes with a drivable front!

这款军用导弹卡车是科幻战争游戏的绝佳道具,并配有可驾驶的前部!

Features:

  •  Playable Truck Front with 6 wheel suspension and headlights (trailer not connected)
  •  Trailer Skeletal Mesh with Physics Asset
  •  Static Mesh Blueprint with customizable posing, materials, headlights & Gas Can visibility.

Number of Unique Meshes: 7

Collision: Yes, custom

LODs: All meshes have 3 LODs except for the missile and gas can, which have 2 LODs

Number of Materials and Material Instances: 8

Number of Textures: 11

Texture Resolutions:

4096 = 1

2048 = 6

1024 = 3

256 = 1

Vertex Counts:

Front Skeletal Mesh = 20,276

Trailer Skeletal Mesh = 7,261

Missile = 856

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows 64bit & 32bit, SteamVR, Oculus Rift, PS4, XBox One, Mac

Documentation: In Blueprints

特征:

  •  可玩卡车前与6轮悬架和前大灯(拖车未连接)
  •  带有物理资源的拖车骨架网格
  •  静态网格蓝图与可定制的姿势,材料,头灯和气体可以可见.

唯一网格数: 7

碰撞: 是的,习惯

Lod: 除导弹和气体罐外,所有网格都有3个Lod,它们有2个Lod

材质和材质实例数: 8

纹理数量: 11

纹理分辨率:

4096 = 1

2048 = 6

1024 = 3

256 = 1

顶点计数:

前骨架网格=20,276

拖车骨架网格=7,261

导弹=856

支持的开发平台: 窗户

支持的目标构建平台: Windows64位和32位,SteamVR,Oculus Rift,PS4,XBox One,Mac

文件: 在蓝图中

Download Demo

The Military Missile Truck includes a drivable front with 6 wheeled suspension, brakes and headlights – along with a Static Mesh Blueprint designed for usage as a prop in war games.

The Static Mesh blueprint allows you to pose the truck by adjusting the angles of its trailer and missile launcher, and includes customizable material variables along with the option to include gas cans. The Static Mesh Blueprint is constructed from several static meshes to allow for instancing and posing. The customizable material includes two diffuse options: camouflaged and plain; and is created in a way that allows you to easily customize it.

Each mesh has 3 LOD levels, aside from the missile and gas cans which have 2 – and are set up with efficient UV channels for light baking.

This package also includes a skeletal mesh for the trailer, with custom collision. This can allow you to use it in your scene as a simulated prop. However, please note that the trailer’s skeletal mesh is not connected to the drivable vehicle blueprint. You can feel free to connect this yourself, but you may need an external system like this one to avoid running into the native engine’s physics collision bugs.

–== Models developed by CGPitbull ==–

下载示范

军用导弹卡车包括一个可驱动的前部,带有6轮悬架,制动器和前大灯-以及一个静态网格蓝图,设计用于战争游戏中的道具。

静态网格体蓝图允许您通过调整拖车和导弹发射器的角度来摆出卡车的姿势,并包括可自定义的材料变量以及包含气体罐的选项。 静态网格体蓝图由多个静态网格体构建而成,以允许实例化和摆姿势。 可自定义材质包括两个漫射选项:伪装和普通;并且以允许您轻松自定义的方式创建。

每个网格有3个LOD级别,除了导弹和气体罐有2个-并设置了有效的紫外线通道光烘烤。

这个包还包括一个拖车的骨架网格,与自定义碰撞。 这可以让你在场景中使用它作为模拟道具。 但是,请注意,拖车的骨架网格体未连接到可驾驶车辆蓝图。 你可以随意自己连接这个,但你可能需要一个外部系统 像这样的 以避免碰上原生引擎的物理碰撞bug。

–==由CGPitbull开发的模型==–

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