Scaled to Epic Skeleton: Yes
Collision: Yes, automatically generated and per-poly mix based on complexity of asset
Vertex Count: 22364 Tris for all assets combined (See documentation for individual polycounts)
LODs: Small Prop Unreal LOD Generated
Number of Meshes: 16
Number of Materials and Material Instances: 20
Number of Textures: 41
Supported Development Platforms: Windows
Supported Target Build Platforms: Window/Mac/PS4/Xbox
缩放到史诗骨架:是的
碰撞:是的,根据资产的复杂性自动生成和每个多聚组合
顶点计数:22364Tris用于所有资产合并(请参阅单个polycounts的文档)
Lod:小道具虚幻LOD生成
网格数: 16
材质和材质实例数: 20
纹理数量: 41
支持的开发平台:窗户
支持的目标构建平台:Window/Mac/PS4/Xbox
Documentation: https://www.notion.so/Dekogon-Kollab-319209a9e0614afca7b7588960cd5ae3
This project includes everything pictured with all assets, maps, and materials created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.
Features:
-
High quality and fidelity texture sets – most 2048 pixels +
-
Master material setup that control the majority of all props and models
-
Additional controls for roughness, albedo, normals and more
-
Channel packed Roughness | Metalness | Ambient Occlusion
-
Realistic Post Process and Look Up Table
-
Optimized for games!
-
Free of all legal issues as all branding and labels are custom made by our studio
-
Fully detailed models from all sides
-
Includes test dynamic lighting scene
Texture Sizes:
-
4096 [3]
-
2048 [31]
-
1024 [2]
-
512 [1]
-
256 [1]
-
128 [3]
Art created by Dekogon Kollab Artists
文件: https://www.notion.so/Dekogon-Kollab-319209a9e0614afca7b7588960cd5ae3
这个项目包含了在虚幻引擎中创建的所有资源、地图和材质的所有图片。 每个资源都是为逼真的AAA级质量视觉效果、样式和预算而创建的。
特征:
-
高品质和保真度纹理集-大多数2048像素+
-
掌握控制大多数道具和模型的材料设置
-
粗糙度、反照率、法线等其他控件
-
通道填充粗糙度/金属度|环境光遮蔽
-
现实的后期处理和查找表
-
优化游戏!
-
免费的所有法律问题,因为所有的品牌和标签是定制的我们的工作室
-
来自四面八方的详细模型
-
包括测试动态照明场景
纹理尺寸:
-
4096 [3]
-
2048 [31]
-
1024 [2]
-
512 [1]
-
256 [1]
-
128 [3]
Dekogon Kollab艺术家创作的艺术
评论(0)