A Blueprint based bullet Penetration System.

基于蓝图的子弹穿透系统。

Features:

  • Easy to use and Easy to expand System For Projectile Penetration
  • Well commented and made in a modular fashion so it’s easy to add/remove code or bind it into another existing system.
  • A lot of Physics Material examples and projectile examples for a head start.

Number of Blueprints: 5 Blueprints, 2 Data Tables, 3 Enums, 41 Physm Materials, and 2 Structs.

Network Replicated: Yes

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

Documentation: LINK If there are any issues/questions you can contact me over my public discord Link

特征:

  • 易于使用和易于扩展的弹丸穿透系统
  • 很好的注释,并以模块化的方式制作,所以很容易添加/删除代码或将其绑定到另一个现有的系统中。
  • 很多物理材料的例子和弹丸的例子为一个良好的开端.

蓝图数目:5个蓝图,2个数据表,3个枚举,41个物理材料和2个结构。

网络复制:是的

支持的开发平台:窗户

支持的目标构建平台:窗户

文件: 连结 如果有任何问题/问题,你可以通过我的公开不和与我联系 连结






Video Preview

This bullet penetration system is a Blueprint based system, which includes features like Projectile penetration (with internal Projectile Redirects) and bullet ricochet logic. To give you a head start, the project includes 41 Physics Materials, which handles the density of the Material. On top of that, it also includes 13 already created Projectiles, which are fully set up and ready to be used.

The projectile itself includes settings for turning features off if you don’t need them and also include some Debugging tools.

视频预览

这个子弹穿透系统是一个基于蓝图的系统,它包括射弹穿透(带有内部射弹重定向)和子弹跳弹逻辑等功能。 为了给你一个良好的开端,该项目包括41个物理材料,它处理材料的密度。 最重要的是,它还包括13已经创建的射弹,这些射弹已经完全设置并准备使用。

射弹本身包括用于在不需要时关闭功能的设置,还包括一些调试工具。

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