Rigged to Epic or MetaHumans Skeleton: (Yes, UE4)

If rigged to the Epic or MetaHumans skeleton, IK bones are included: (Yes)

Number of Animations: 125

Animation Types :29 in-place animations, 83 root-motion animations, and 13 montage animations for preview.

Supported Development Platforms:

  • Windows: (Yes)

  • Mac: (Yes)

Important/Additional Notes:Added 5 additional bones to extend the UE4 Mannequin skeleton. These bones include weapon_L for the left-hand weapon, weapon_R for the right-hand weapon, and weapon_waist, weapon_A, and weapon_B for weapon deployment and retrieval animations. For attack animations involving a switch of the weapon hand, animations were added to the weapon_r bone.

装备到史诗或元人类骨架上:(是的,UE4)

如果被装配到史诗或元人类的骨架上,IK骨骼包括在内:(是的)

动画数量:125

动画类型:29个原地动画、83个根动画和13个用于预览的蒙太奇动画。

支持的开发平台:

  • 视窗:(是)

  • Mac:(是)

重要/附加说明:添加了5个额外骨骼以扩展UE4人体模型骨架。 这些骨骼包括用于左手武器的weapon_L、用于右手武器的weapon_R以及用于武器部署和检索动画的weapon_waist、weapon_A和weapon_B。 对于涉及武器手的切换的攻击动画,动画被添加到weapon_r骨骼中。

Preview Video

Hand-crafted animation at 60 Fps

The Animation Retargeting content in the preview video is from an Animation Retargeting test presentation and isn’t included in the animation set.

The particle effects shown in the video are part of the animation set, but they’re only there to demonstrate motion paths and haven’t been optimized. If you need high-quality effects, check out the Unreal Marketplace for a variety of options. Epic also offers plenty of free, high-quality effect assets.

This animation set includes 112 usable animations.

  • 4 Idle : Idle and crouch, including crouch in and out animations.

  • 4 Dodge: Ground 4-way dodge.

  • 13 Jump: in place, double, forward, back,and super Jump available for sprinting.

  • 4 Turn : Two-way 90-degree and 180-degree turning animations.

  • 27 Move: includes walking, running, crouch walking, sprinting, and sprint in and out animations.

  • 6 Block: Block in and out, countering, and being Breach, Idle and hit.

  • 3 Buff:in,loop,and out.

  • 2 Switch: Used for weapon deployment and retrieval state switch animations.

  • 1 Dead

  • 22 Hit: Includes standing hit, weakened state, knockdown, and grounded state animations, along with their respective recovery animations.

  • 26 Attack: 3 ground combos, 1 sprint attack, and the remaining part for air attacks.

预览视频

60Fps的手工制作动画

预览视频中的动画重定位内容来自动画重定位测试演示文稿,不包含在动画集中。

视频中显示的粒子效果是动画集的一部分,但它们只是用来演示运动路径,并未进行优化。 如果您需要高质量的效果,请查看虚幻商城中的各种选项。 Epic还提供大量免费的高质量效果资源。

这个动画集包括112个可用的动画.

  • 4空闲:空闲和蹲伏,包括蹲伏进出动画。

  • 4道奇:地面4路道奇。

  • 13跳跃:到位,双人,向前,向后和超级跳跃可用于短跑。

  • 4转弯:双向90度和180度转弯动画。

  • 27移动:包括步行,跑步,蹲伏步行,短跑和冲刺进出动画。

  • 6格挡:格挡进出,反击,被攻破,空闲命中。

  • 3Buff:in,loop,out。

  • 2开关:用于武器部署和检索状态切换动画。

  • 1死

  • 22命中:包括站立命中,削弱状态,击倒和接地状态动画,以及它们各自的恢复动画。

  • 26攻击:3个地面连击,1个冲刺攻击,剩余部分用于空袭。

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