Number of Unique Materials and Material Instances: 1 Main Master Material + 3 Showcase and 38 Material Instances
Number of Textures: 25
Texture Resolutions: 1×1 – 2048×2048
Supported Development Platforms: Windows
Important/Additional Notes: Unlit Material Domain, some features require Distance Field enabled
唯一材质和材质实例数:1个主材质+3个展示台和38个材质实例
纹理数量:25
纹理分辨率:1×1-2048×2048
支持的开发平台:Windows
重要/附加说明:未点亮材质域,某些功能需要启用距离域
HOW TO USE: Part 1 , Part 2 , Part 3Distance Fields AO: Link
Advanced Stylized Material is a powerful, easily customizable master shader. Bundled with demo meshes and material templates gets you started with your next stylized project in Unreal Engine.
Change Log
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1.7.0 : Added Default Lit Master material, ASF Tools update (easy swap materials)
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1.6.1 : Added “Use DF AO” switch, DF AO supports default/overlay blend modes, ASF Tools update
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1.6.0 : added Distance Fields AO, added ASF Tools (editor utility widget), added asset guidelines (checks if distance fields are enabled)
Features:
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Procedural Gradient
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Custom Gradient Map
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Gradient Preview Mode
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Detail Layer – a texture-based surface detail with triplanar mapping
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Fake Reflection
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Fake Directional Light
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Rim Light
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“Normal Map”
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Fake Outline
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Distance Field AO
如何使用: 第一部份 , 第二部份 , 第三部份距离场AO: 连结
高级风格化材质是一款功能强大、易于自定义的主着色器。 与演示网格体和材质模板捆绑在一起,您可以在虚幻引擎中开始下一个风格化项目。
更改日志
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1.7.0:添加默认Lit主材料,ASF工具更新(easy swap materials)
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1.6.1:增加了”使用DF AO”开关,DF AO支持默认/叠加混合模式,ASF工具更新
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1.6.0:添加距离字段AO,添加ASF工具(编辑器实用工具小部件),添加资产指南(检查是否启用了距离字段)
特征:
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程序梯度
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自定义梯度图
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渐变预览模式
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细节层-具有三重映射的基于纹理的表面细节
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假倒影
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假定向光
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边缘光
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“法线贴图”
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假轮廓
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距离场AO
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