Features:

  • High quality modular assets
  • Total of 331,776 swords meshes combinations, countless swords with customization materials
  • Blade has 3 materials, Crossguard has 1 material, Grip has 3 materials and Pommel has 1 material
  • Sword assembly blueprint
  • Showcase Map of 49 sample swords for material references
  • Adjustable material value (Color, metalness, roughness, normal multiply, texture tilling and rotation) in blueprint
  • Adjust dirt/damage/ blood in blueprint
  • 17 pre-made material textures [Steel, wood, gold, bronze, leather etc]

Texture Sizes:

  •  1024 to 512

Scaled to Epic skeleton: Yes

Triangle Count: 4980~644

Animations: 2

LODs: 4 Lod, 100% to 50% to 25% to 12.5%

Number of Map: 1 Overview map, 1 Weapon showcase map

Number of Meshes: 96

Number of Materials and Material Instances: 4 Master materials, 99 Instances materials (2 master and 3 instances for showcase map)

Number of Textures: 562

Supported Development Platforms: Windows, Xbox One, Playstation 4, Oculus,

Supported Target Build Platforms: Windows, Xbox One, Playstation 4, Oculus,

Important/Additional Notes:

  • UE4: This is a skeletal mesh assets. To make a static mesh after crafting your sword, right click the blueprint asset in your viewport and convert it to static mesh
  • UE5: To make a static mesh after crafting your sword, select the blueprint asset in your viewport, then select the “Actor” drop down menu, Convert “?????” to Static Mesh
  • Pre-made material textures location <Modular_Fantasy_Sword\Texture\Material>
  • TFE Discord support link

特征:

  • 高质量的模块化资产
  • 共有331,776把剑网格组合,无数的剑与定制材料
  • 刀片有3种材料,Crossguard有1种材料,Grip有3种材料,Pommel有1种材料
  • 剑组装蓝图
  • 49把样本剑的展示图供参考
  • Blueprint中的可调材质值(颜色、金属度、粗糙度、法线、纹理翻耕和旋转)
  • 调整蓝图中的污垢/伤害/血液
  • 17预制材料纹理[钢,木,金,青铜,皮革等]

纹理尺寸:

  •  1024至512

缩放到史诗骨架:是的

三角数:4980~644

动画:2

Lod:4Lod,100%至50%至25%至12.5%

地图数量:概览图1张,武器展示图1张

目数:96

材质和材质实例数:4个主材质,99个实例材质(2个主材质和3个实例用于showcase map)

纹理数量:562

支持的开发平台:Windows,Xbox One,Playstation4,Oculus,

支持的目标构建平台:Windows,Xbox One,Playstation4,Oculus,

重要/附加注意事项:

  • UE4:这是一个骨架网格体资源。 要在制作剑后制作静态网格体,请右键单击视口中的蓝图资源并将其转换为静态网格体
  • UE5:要在制作剑后制作静态网格体,请在视口中选择蓝图资源,然后选择”Actor”下拉菜单,转换”?????”到静态网格
  • 预制材质纹理位置<Modular_Fantasy_Sword\Texture\Material>
  • Tfe不和支持链接

Video:

Featured and showcase

Making a sword timelapse

  • Update 1.1 – Bone update= 4 new blade 4 new cross-guard, 4 new grip, 4 new pommel, 2 new bone material, updated overview and showcase map

Presenting a high quality Modular Fantasy Swords pack. This product allows you to assemble your sword with 331'776 variations of meshes, different customization materials, and even scaling down the sword blade to craft a dagger. This product let you craft various sword at your finger tips.

Model and texture density of this product is suitable for the first person or use it as a far object with custom LOD that comes with the package. It comes together with easy-to-use blueprint that enable you to assemble your sword with various settings.

On top of that, it also includes a showcase map of 42 sample swords with various material settings as well as 15 types of premade material texture.

短片:

专题及展览

使剑时间流逝

  • 更新1.1-骨骼更新=4个新刀片4个新的交叉保护,4个新的抓地力,4个新的鞍,2个新的骨骼材料,更新的概述和展示地图

呈现高品质的模块化幻想剑包。 这个产品允许你组装你的剑与331’776变化的网格,不同的定制材料,甚至缩小剑刃来制造一把匕首。 这个产品让你在你的指尖制作各种剑.

该产品的模型和纹理密度适用于第一个人或使用它作为一个远对象与自定义LOD与包装。 它与易于使用的蓝图一起,使您能够组装您的剑与各种设置。

最重要的是,它还包括一个展示地图42样品剑与各种材料设置以及15类型的预制材料纹理。

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