




Features:
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Narrative Tales, which includes Dialogue and Quest node-based editors
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Narrative Arsenal, a combat system built on Epics Gameplay Ability System
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Narrative Save Subsystem, a global save system
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Narrative Inventory, a networked Inventory System
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Narrative Interaction, a networked Interaction System
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Narrative Navigator – Maps, Waypoints, Compasses, and more.
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Narrative Common UI, our UI library built on Epics CommonUI library
Code Modules:
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NarrativeArsenal
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NarrativeArsenalEditor
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NarrativeCommonUI
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NarrativeDialogueEditor
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NarrativeInventory
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NarrativeInventoryEditor
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NarrativeNavigator
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NarrativePro
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NarrativeQuestEditor
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NarrativeSaveSystem
Number of Blueprints: 391
Number of C++ Classes: 161
Network Replicated: Yes, however replication is currently in beta
Supported Development Platforms: Windows, Mac, Linux
Supported Target Build Platforms: Windows, Mac, Linux, iOS, Android
Documentation: Link: Docs
Important/Additional Notes: Uses Engine plugins EnhancedInput, MotionWarping, CommonUI, AnimationWarping, AnimationLocomotionLibrary, PoseSearch, HairStrands, and GameplayAbilities.
特征:
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叙事故事,其中包括对话和基于任务节点的编辑
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叙事兵工厂,一个建立在史诗游戏能力系统上的战斗系统
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叙事保存子系统,一个全局保存系统
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叙事库存,一个网络化的库存系统
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叙事互动,一个网络化的互动系统
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叙事导航-地图,航点,指南针等。
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叙事通用UI,我们的UI库建立在Epics CommonUI库上
代码模块:
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[医]叙事性
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N.旁观者,旁观者
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[医]普通
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[医]叙事者
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N.存货,存货
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N.旁观者,旁观者
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叙述者,叙述者
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N.叙述,叙述
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[医]叙事者
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叙述系统
蓝图数目:391
C++类数:161
网络复制:是的,但是复制目前处于测试阶段
支持的开发平台:Windows、Mac、Linux
支持的目标构建平台:Windows,Mac,Linux,iOS,Android
文档:链接: 文件
重要/附加说明:使用引擎插件EnhancedInput,MotionWarping,CommonUI,AnimationWarping,AnimationLocomotionLibrary,PoseSearch,HairStrands和GameplayAbilities。
GET HELP WITH NARRATIVE PRO:
Install Guide: Video
Documentation: docs.narrativetools.io
Support: DISCORD SUPPORT CHANNEL
Example: Narrative Pro Example Project (Requires Narrative Pro installed to UE5.4 or later)
Armour shown in Pictures is by Polyphoria – check them out here!
Learn more at our website, narrativetools.io:
NOTE: Existing customers can upgrade to Pro by reaching out to our support email. Please reach out to contact@reubs.io after purchase and we will arrange to have your old products refunded. Please note we will not refund Narrative Pro if you are struggling to integrate it with another plugin or are finding it beyond your technical ability – it is up to you to figure out whether the plugin meets your needs, and if you have questions before purchase you can reach out in the Discord.
YOUR ALL IN ONE GAME SOLUTION
Skip the years of work and huge amounts of funding – Narrative Pro handles Quests, Dialogue, Navigation, Combat, Inventory, Interaction, NPCs, Saving, UI, and much more for you so you can skip to the part that matters – creating your game. Best of all the tools are pre-configured, and you can jump in and start creating in less than 5 minutes.
ANY PLATFORM, ANY GENRE, BLUEPRINTS OR C++
The tools shipped with Narrative are made to be flexible, whether you’re making a Medieval RPG, a Modern Shooter, or something else entirely. We’ve built Narrative Pro with many platforms in mind, so you can ship your game for console or PC and feel confident the UI and features will work great.
WHAT DO I GET WITH NARRATIVE PRO?
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Narrative Tales Dialogue, a beautiful dialogue system with a node based dialogue editor, Cinematic Camera shots, Body and Facial animation support, Events & Conditions, and more.
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Narrative Tales Quests, a powerful quest system with a node based quest editor. There isn’t a quest you can’t create with the Tales editor thanks to the flexible state machine based quest designer.
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Narrative Arsenal, a combat system built using Epics Gameplay Ability System plugin, which includes support for both Melee & Shooter style combat, whether you’re making a medieval RPG or Modern shooter!
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Narrative Save Subsystem, a global save system that saves the entire world right out of the box. Every quest you’ve done, your equipment, every NPC, every inventory – the entire world is globally saved to disk.
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Narrative Inventory, a networked Inventory System that supports any type of item you can imagine. Included with Narrative Pro are Equippable items, Weapon items, Readable books, Consumable items, and more.
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Narrative Interaction, a networked Interaction System that supports all sorts of complex interaction
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Narrative Common UI, our UI library built on Epics CommonUI tool. Narrative includes all your UI for you, so we created this tool to ensure they all run quickly, and support every platform, whether you’re shipping your game for PC, Xbox, PS5, Switch, or so on! It also lets you style the UI to your game easily.
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Preconfigured Setup! We include a demo map and character set up with the animations from Lyra, so you can jump in and start creating gameplay right away.
DEMO BUILT RIGHT INTO THE PLUGIN
In the Plugin, you’ll find a Demo Map you can open, which contains Quests, Dialogue, Weapons, Inventory, Interaction, NPCs, Save System, an Open World with fast travelling, followers, and more. We have a video taking you through the Demo Map here.
THE SOLUTION YOU CAN TRUST, WITH ALL THE SUPPORT YOU NEED
Narrative has a active community of 2000+ customers on Discord, with staff around every day to provide help and answers. Narrative Tools was founded by Reuben Ward, a well known developer with over a decade of Unreal Engine programming experience and a YouTube developer community of over 400,000 subscribers. If Narrative doesn’t work for your game, a refund can be provided.
THE EASIEST SOLUTION ON THE MARKETPLACE
We build our tools the same way Epic build theirs, so they feel like any other part of Unreal Engine. Create a Quest/Dialogue Blueprint, design your Quest/Dialogue with the built in Node Based editors, and start playing your quests and dialogues right away. You’ll be blown away by how simple Narrative is to use.
FULL METAHUMAN SUPPORT
Narrative supports any type of character model and that includes Metahumans. Follow the Narrative video tutorial to learn how to create AAA quality cinematic dialogues with Photorealistic Metahumans and Lip-synced Facial Animations.
EASILY CUSTOMIZABLE
We’ve all tried bloated plugins that offer hundreds of features, only to realize when we try add them to our games that these bloated plugins actually make development harder! Narrative understands that every game is different and instead makes extensibility the top priority, meaning Narrative will work for any game.
获得叙事专业人员的帮助:
安装指南: 短片
支援服务: 不和谐支持渠道
例子:: 叙事专业示例项目 (需要将Narrative Pro安装到UE5.4或更高版本)
图片中显示的盔甲是由复音-检查出来 这里!
在我们的网站了解更多信息,narrativetools.io:
注意:现有客户可以通过联系我们的支持电子邮件升级到Pro。 请联系contact@reubs.io 购买后,我们将安排您的旧产品退款。 请注意,如果您正在努力将其与另一个插件集成或发现它超出了您的技术能力,我们将不会退还Narrative Pro-由您来确定该插件是否满足您的需求,如果您在购买 不和谐.
您的所有在一个游戏解决方案
跳过多年的工作和巨额资金-叙事专业人员处理 任务,对话,导航,战斗,库存,互动,Npc,保存,UI等等 为了你,所以你可以跳到重要的部分-创建你的游戏。 最好的所有工具都是预先配置的,您可以在不到5分钟的时间内跳入并开始创建。
任何平台,任何类型,蓝图或C++
叙事附带的工具是灵活的,无论你是制作中世纪RPG,现代射击游戏,还是完全其他的东西。 我们已经建立了叙事专业与许多平台考虑,因此您可以船舶您的游戏控制台或PC和信心的用户界面和功能将工作伟大。
我能从叙事专业得到什么?
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叙事故事对话, 一个漂亮的对话系统 具有基于节点的对话编辑器,电影相机镜头,身体和面部动画支持,事件和条件,等等。
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叙事故事任务, 强大的任务系统 使用基于节点的任务编辑器。 由于灵活的基于状态机的任务设计器,您无法使用故事编辑器创建任务。
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叙事兵工厂,一个战斗系统 使用史诗建造 游戏能力系统 插件, 其中包括对近战和射击风格战斗的支持,无论你是制作中世纪RPG还是现代射击游戏!
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叙事保存子系统,一个全局保存系统,保存整个世界的权利。 你所做的每一个任务,你的装备,每一个NPC,每一个库存-整个世界都被全局保存到磁盘。
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叙事库存,一个网络化的库存系统 它支持你能想象到的任何类型的项目。 Narrative Pro包括装备物品,武器物品,可读书籍,消耗品等。
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叙事互动,一个网络化的互动系统 支持各种复杂的交互
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叙事通用UI,我们的UI库建立在史诗上 [医]普通 工具。 Narrative为您提供了所有UI,因此我们创建了此工具,以确保它们都能快速运行,并支持每个平台,无论您是为PC,Xbox,PS5,Switch等运送游戏! 它还可以让您轻松地为游戏设置UI样式。
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预先配置的设置! 我们包括一个演示地图和角色设置与来自天琴座的动画,所以你可以跳进和开始创建游戏的时候了。
插件内置的演示
在插件中,你会发现一个你可以打开的演示地图,其中包含任务,对话,武器,库存,互动,Npc,保存系统,一个快速旅行的开放世界,追随者等等。 我们有一个视频带你通过演示地图 这儿。
您可以信任的解决方案,以及您需要的所有支持
叙事拥有2000多个客户的活跃社区。 不和谐,每天都有工作人员提供帮助和答案。 Narrative Tools由Reuben Ward创立,Reuben Ward是一位拥有十多年虚幻引擎编程经验的知名开发者,拥有超过40万订阅者的YouTube开发者社区。 如果叙述不适用于您的游戏,可以提供退款。
市场上最简单的解决方案
我们构建工具的方式与Epic构建工具的方式相同,因此它们感觉就像虚幻引擎的任何其他部分一样。 创建任务/对话蓝图,使用内置的基于节点的编辑器设计任务/对话,并立即开始播放任务和对话。 你会被简单的叙述所震撼。
全面的元人支持
叙事支持任何类型的角色模型,包括元人类。 按照叙事视频教程学习如何创建AAA质量的电影对话与照片真实的元人和唇同步面部动画。
易于定制
我们都尝试过提供数百种功能的臃肿插件,但当我们尝试将它们添加到我们的游戏中时,才意识到这些臃肿的插件实际上使开发变得更加困难! 叙事理解每个游戏都是不同的,而是将可扩展性作为首要任务,这意味着叙事将适用于任何游戏。

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