Requirements:

  • Project requires Nanite, Lumen and Virtual Shadow Maps (VSM) to be enabled in the project settings.

  • Project requires Nanite on spline meshes (r.Nanite.AllowSplineMeshes=1) to be enabled in the DefaultEngine.ini.

  • Project requires Niagara and Python Editor Script plugins to be enabled.

  • It’s recommended to have a good graphics card (RTX 40 series)

Features:

  • High resolution nanite meshes

  • Procedural rocky desert landscape generation

  • Highly realistic Pivot Painter 2 wind system

  • 5 paintable landscape layers

  • Procedural rocky desert ground cover

  • 4 SQKM example demo map

Collision: Yes (automatically generated)

Nanite Triangle Count: | Cactus & Trees: 1.500.000/500.000 | Bushes, Schrubs & Plants: 800.000/2.500 | Rocks & Debris: 2.000.000/5.000 |

LODs: No

Lightmap Support: No

Materials and Material Instances: | Materials: 6 | Instances: 97 |

Textures: 112

Texture Resolutions: Mostly 4K and 8K

Platforms Tested: PC

要求:

  • Project需要在project设置中启用Nanite,Lumen和Virtual Shadow Maps(VSM)。

  • 项目需要花键网格上的纳米(R.纳米。AllowSplineMeshes=1)在DefaultEngine中启用。ini。

  • 项目需要启用Niagara和Python编辑器脚本插件。

  • 建议有一个好的显卡(RTX40系列)

特征:

  • 高分辨率纳米网格

  • 程序性岩石沙漠景观生成

  • 高度逼真的枢轴画家2风系统

  • 5个可绘画的景观层

  • 程序性岩石沙漠地面复盖

  • 4SQKM示例演示图

碰撞:是(自动生成)

Nanite三角计数:/仙人掌&树木:1.500.000/500.000/灌木,Schrubs&植物:800.000/2.500/岩石&碎屑:2.000.000/5.000|

Lod:不

光照贴图支持:否

材料和材料实例|/材料:6/实例:97|

纹理:112

纹理分辨率:主要是4K和8K

测试平台:PC

🎬 Walkthrough video

An all-in-one solution for creating a large rocky desert landscape in minutes!

LANDSCAPE

Landscape and background mountains are derived from real-world LiDAR data. Heightmaps and masks are included.

NANITE

Foliage, debris, rocks, and props are all Nanite meshes by default.

PROCEDURAL

Fully procedurally generated rocky desert landscape.

MATERIALS

Advanced landscape, foliage, and basic materials with extensive functionality for easy UV mapping, color correction, and ARD controls (AO/Roughness/Displacement). Customize them to your needs. Stack up to 5 different layers on top of each other.

FOLIAGE

All foliage utilizes Pivot Painter 2 for highly realistic wind movement.

PARTICLES

Includes realistic dust and heat distortion particle systems.

CONTENT

  • Landscape: 1

  • Distant Mesh: 1

  • Large Rocks: 4

  • Small Rocks: 5

  • Ground Patches: 16

  • Debris: 6

  • Cacti: 5

  • Small Trees: 3

  • Bushes: 8

  • Shrubs: 5

  • Plants: 3

  • Grass Patches: 3

  • Grass Varieties: 8

  • Road: 1

  • Powerline Blueprint: 1

CC0 Content

Product contains CC0 models from www.polyhaven.com:

  • Modular Electricity Poles

  • Dry Branches Medium 01

  • Coast Land Rocks 02

  • Coast Land Rocks 04

  • Tree Stump 01

  • Tree Stump 02

  • Dead Tree Trunk 02

  • Island Tree 01

  • Island Tree 02

  • Island Tree 03

Product contains CC0 textures from www.polyhaven.com:

  • Rocks Ground 01

  • Rocky Trail 02

  • Rock Face 03

  • Mud Cracked Dry Riverbed 002

Product contains CC0 textures from www.texturecan.com:

  • Plants 0006 (Cactus material)

▪演练视频

一个在几分钟内创造一个巨大的岩石沙漠景观的一体化解决方案!

景观

景观和背景山脉来自真实世界的激光雷达数据。 包括高度图和面罩。

纳米石

树叶、碎片、岩石和道具默认都是纳米网格.

程序性的

完全程序生成的岩石沙漠景观。

资料

高级地形、植物和基本材质,具有广泛的功能,可轻松进行UV贴图、色彩校正和ARD控制(AO/粗糙度/位移)。 根据您的需要自定义它们。 堆叠多达5个不同的层在彼此的顶部.

树叶

所有的树叶利用枢轴画家2高度现实的风运动.

粒子

包括真实的灰尘和热变形粒子系统.

内容

  • 景观:1

  • 远处网格:1

  • 大岩石:4

  • 小岩石:5

  • 地面补丁:16

  • 碎片:6

  • 仙人掌:5

  • 小树:3

  • 灌木:8

  • 灌木:5

  • 植物:3

  • 草补丁:3

  • 草品种:8

  • 路:1

  • 电力线蓝图:1

CC0内容

产品包含CC0型号从 www.polyhaven.com:

  • 模块化电线杆

  • 干枝中01

  • 海岸陆地岩石02

  • 海岸陆地岩石04

  • 树桩01

  • 树桩02

  • 死树干02

  • 岛树01

  • 岛树02

  • 岛树03

产品包含CC0纹理从 www.polyhaven.com:

  • 岩石地面01

  • 石径02

  • 岩面03

  • 泥裂干河床002

产品包含CC0纹理从 www.texturecan.com:

  • 植物0006(仙人掌材料)

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