



Features:
- Hits missed due to low FPS or hitching are completely preventable.
- The transform of the hit box is fixed and is not affected by delta time.
- MultiTrace Line/Sphere/Box/Capsule hit detection in the AnimNotify section.
- Generate a mesh of hit box between sockets or components.
- Can be combined with any inventory system.
- Actor spawning and attachment in anim preview scenes (extra).
Code Modules:
- StableHitDetection, Runtime, About 9 class files.
特征:
- 由于低FPS或挂钩而错过的命中是完全可以预防的.
- 命中框的变换是固定的,不受delta时间的影响。
- AnimNotify部分中的多线/球体/盒子/胶囊命中检测。
- 在套接字或组件之间生成命中框的网格。
- 可与任何库存系统组合。
- 动画预览场景中的Actor生成和附加(额外)。
代码模块:
- StableHitDetection,运行时,大约9个类文件。
Video | Demo | Documentation | Sample Project
StableHitDetection is designed to completely prevent missed hits.
The combination of AnimNotify and MultiTrace provides an optimal hit detection solution.
StableHitDetection旨在完全防止错过命中。
AnimNotify和MultiTrace的组合提供了最佳的命中检测解决方案。
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