




Last updated version: v.2.1 (31.03.2024)
Changes in version 2.1:
- New types of fruit plants 16 species (33 total)
- Remodeled some types of fruit plants
- Triplanar projection of normals for drying fruits
Changes in BP:
(random fruits count, random plant scale (+- 0.2 max), support for 4 levels of growth hierarchy, additional dynamic material instance for fruits, destroy a plant, collect all the fruits from a plant, collect root crops for plants)
Number of Unique Meshes: 34 Items, 33 Plants
Collision: No
Triangles lod0: 13k max
Vertices lod0: 13k max
LODs: Yes (5 levels for plant) (3 levels for fruits)
Animation: Pivot Painter 2.0 Wind (trunk and branches) + Simple Wind (Leaves) + Growth + Destruction
Number of Materials and Material Instances: 147 inst, 3 mat
Number of Textures: 104 + 165 pp2 tex + 37 icons
Texture Resolutions: 64-4096
Tested on Windows 64bit
Forward shading: not tested
Documentation: no
Additional: (If you make changes to the plant material settings) For blueprints to work properly, all dynamically changed settings in material instance must be reset to default.
最后更新版本:v.2.1(31.03.2024)
版本2.1的更改:
- 新型水果植物16种(共33种)
- 改造了一些类型的水果植物
- 用于干燥水果的法线的三重投影
BP的变化:
(随机水果计数,随机植物规模(+-0.2最大值),支持4级生长层次结构,水果的额外动态材料实例,摧毁植物,从植物收集所有水果,为植物收集根作物)
独特网格数:34个项目,33种植物
碰撞:没有
三角形10:13k最大
顶点lod0:13k最大
Lod:是(植物5级)(水果3级)
动画:枢轴画家2.0风(树干和树枝)+简单风(树叶)+生长+破坏
材料和材料实例数:147inst,3mat
纹理数量:104+165pp2tex+37图标
纹理分辨率:64-4096
在Windows64bit上测试
前向阴影:未测试
文件:否
附加: (如果您对植物材料设置进行更改) 要使蓝图正常工作,必须将材质实例中所有动态更改的设置重置为默认值。
The set is intended for game projects involving the cultivation of fruit and vegetable plants. Contains a full cycle of procedural growth animation consisting of several stages from growth to drying and falling off.
该套装旨在用于涉及水果和蔬菜植物种植的游戏项目。 包含从生长到干燥和脱落的几个阶段组成的程序性生长动画的完整周期。

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