




Number of Unique Meshes:17
Vertex Count:84,380
Collision: (Yes)
LODs: (No)
Rigged: (Yes)
Number of Characters:1
Rigged to Epic UE4 Skeleton. Contains 40 additional Bones making it a total of 108 Bones. Additional Bones are listed below:cc_base_pelvis
cc_base_l_ribstwist
cc_base_l_breast
cc_base_r_ribstwist
cc_base_r_breast
cc_base_l_elbowsharebone
cc_base_l_forearmtwist01
cc_base_l_upperarmtwist02
cc_base_r_elbowsharebone
cc_base_r_forearmtwist01
cc_base_r_upperarmtwist02
cc_base_necktwist02
cc_base_facialbone
cc_base_jawroot
cc_base_teeth02
cc_base_tongue01
cc_base_tongue02
cc_base_tongue03
cc_base_l_eye
cc_base_r_eye
cc_base_upperjaw
cc_base_teeth01
cc_base_l_calftwist02
cc_base_l_kneesharebone
cc_base_l_bigtoe1
cc_base_l_indextoe1
cc_base_l_midtoe1
cc_base_l_pinkytoe1
cc_base_l_ringtoe1
cc_base_l_toebasesharebone
cc_base_l_thightwist02
cc_base_r_calftwist02
cc_base_r_kneesharebone
cc_base_r_bigtoe1
cc_base_r_indextoe1
cc_base_r_midtoe1
cc_base_r_pinkytoe1
cc_base_r_ringtoe1
cc_base_r_toebasesharebone
cc_base_r_thightwist02
No IK Bones included
Number of Characters: 1
Characters: SKM_Pants_01 and SKM_Shirt_01 are compatible with bones related to the body which are rigged to Epic Skeleton.
Animated: No
Number of Materials: 8
Number of Material Instances: 21
Number of Textures: 54
Texture Resolutions: From 512 to 4K
Supported Development Platforms:
Windows
唯一网格数:17
顶点数:84,380
碰撞:(是)
Lod:(不)
操纵:(是)
字符数:1
装配到史诗般的UE4骨架上。 包含40个额外的骨骼,使其总共108个骨骼。 下面列出了其他骨骼:cc脦陋胫茫[医]贝类鱼
cc_base_l_ribstwist
cc_base_l_breast
cc_base_r_ribstwist
cc_base_r_breast
cc_base_l_elbowsharebone
cc_base_l_forearmtwist01
cc_base_l_upperarmtwist02
cc_base_r_elbowsharebone
cc_base_r_forearmtwist01
cc_base_r_upperarmtwist02
cc_base_neckwist02
[医]面骨
cc_base_jawroot
cc_base_teeth02
cc_base_tongue01
cc_base_tongue02
cc_base_tongue03
cc_base_l_眼
cc_base_r_eye
cc_base_upperjaw
cc_base_teeth01
cc_base_l_calftwist02
cc_base_l_kneesharebone
cc_base_l_bigtoe1
cc_base_l_indextoe1
cc_base_l_midd1
cc_base_l_pinkytoe1
cc_base_l_ringtoe1
cc_base_l_toebasesharebone
cc_base_l_thightwist02
cc_base_r_calftwist02
cc_base_r_kneesharebone
cc_base_r_bigtoe1
cc_base_r_indextoe1
cc_base_r_midd1
cc_base_r_pinkytoe1
cc_base_r_ringtoe1
cc_base_r_toebasesharebone
cc_base_r_thightwist02
不包括骨头
字符数:1
角色:SKM_Pants_01和SKM_Shirt_01与与骨架绑定的身体相关的骨骼兼容。
动画:没有
材料数量:8
材质实例数:21
纹理数量:54
纹理分辨率:从512到4K
支持的开发平台:
窗户
Demo available: Male Zombie Character Demo
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Male Zombie Character – The Ultimate Survival Horror Asset
Bring realism and terror to your survival, horror, or apocalyptic game with this AAA-quality Male zombie character, designed for seamless integration into Unreal Engine projects. With detailed textures, modular design, and advanced rigging, this asset is perfect for creating an immersive and spine-chilling experience.
Key Features
Highly Detailed Textures & Materials
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A total of 54 textures ranging from 512 to 4K resolution for maximum visual fidelity.
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PBR textures include Base Color, Normal, Metallic, Roughness, and Ambient Occlusion (ORM) for realistic rendering.
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8 Materials and 21 Material Instances, with versatile customization options for diverse game scenarios.
Modular Design for Optimization
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The character is designed with a modular approach, allowing selective use of body parts for enhanced performance:
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Separate meshes for head, legs, torso, upper body, lower body, pelvis, hands, and feet.
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When the character is clothed, unnecessary body parts can be de-selected, ensuring better optimization and resource management. (When Male Zombie is clothed, you can select pants and top to be shown and de-select parts from upper-body and lower-body to enhance optimisation).
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Customizable Clothing and Accessories
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Includes a variety of clothing and accessory options:
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2 Shirts: Each uniquely styled, with 8,311 and 8,887 vertices respectively.
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2 Pants: Vertices counts of 11,723 and 25,100.
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2 Shoes: Vertices counts of 18,856 and 45,778.
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Hair + Hat Mesh: 9,967 vertices for a lifelike appearance.
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Advanced Rigging and Animation Compatibility
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Rigged to the UE4 Epic Skeleton with 40 additional bones (108 total) for advanced animation support.
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Fully compatible with Live Link Face, Faceware, and other facial capture technologies, with 52 ARKit facial blendshapes for expressive and realistic animations.
Optimized for Seamless Integration
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Ideal for survival games, horror experiences, or apocalyptic worlds, with modularity ensuring it fits effortlessly into existing projects and gameplay mechanics.
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Custom collision included for precise interactions. *Clothing parts and hair are compatible with bones related to the body which are rigged to Epic Skeleton.
演示可用: 男性僵尸角色演示
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男性僵尸角色-终极生存恐怖资产
给你的世界带来现实主义和恐怖。 生存,恐怖或世界末日 游戏这个 AAA级男性僵尸角色,专为无缝集成到虚幻引擎项目而设计。 与 细节纹理,模块化设计 和先进的索具,这项资产是完美的创造一个身临其境和令人毛骨悚然的经验。
主要特点
高度详细的纹理和材料
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总共有 54纹理 范围从 512至4k分辨率 为了最大的视觉保真度。
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PBR纹理包括 基色、法线、金属色、粗糙度和环境光遮蔽(ORM) 于逼真的渲染。
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8材料 和 21个材质实例,为不同的游戏场景提供多种定制选项。
优化的模块化设计
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该角色采用模块化设计,允许选择性地使用身体部位以提高性能:
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单独的网格 头部,腿部,躯干,上半身,下半身,骨盆,手和脚.
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当角色穿上衣服时,不必要的身体部位可以被取消选择,确保更好的优化和资源管理。 (当男性僵尸穿着时,你可以选择裤子和上衣来显示,并从上半身和下半身去选择部分,以加强优化)。
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可定制的服装及配件
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包括各种服装和配件选择:
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2件衬衫:每个独特的风格,分别有8,311和8,887个顶点。
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2条裤子:顶点计数为11,723和25,100。
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2双鞋:顶点数为18,856和45,778。
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头发+帽子网:9,967个顶点,栩栩如生。
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高级绑定和动画兼容性
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被操纵到 UE4史诗骨架 与 40个额外的骨头 (共108个)用于高级动画支持。
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完全兼容 活链接面, 面部用品,和其他面部捕捉技术,与 52ARKit面部blendshapes 为表现力和逼真的动画。
优化无缝集成
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理想的 生存游戏,恐怖体验,或 世界末日,模块化确保它毫不费力地融入现有的项目和游戏机制。
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包括用于精确交互的自定义碰撞。 *服装部件和头发与与身体相关的骨骼兼容,这些骨骼被装配到史诗骨架上。

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