Number of Unique Meshes:17

Vertex Count:84,380

Collision: (Yes)

LODs: (No)

Rigged: (Yes)

Number of Characters:1

Rigged to Epic UE4 Skeleton. Contains 40 additional Bones making it a total of 108 Bones. Additional Bones are listed below:cc_base_pelvis

cc_base_l_ribstwist

cc_base_l_breast

cc_base_r_ribstwist

cc_base_r_breast

cc_base_l_elbowsharebone

cc_base_l_forearmtwist01

cc_base_l_upperarmtwist02

cc_base_r_elbowsharebone

cc_base_r_forearmtwist01

cc_base_r_upperarmtwist02

cc_base_necktwist02

cc_base_facialbone

cc_base_jawroot

cc_base_teeth02

cc_base_tongue01

cc_base_tongue02

cc_base_tongue03

cc_base_l_eye

cc_base_r_eye

cc_base_upperjaw

cc_base_teeth01

cc_base_l_calftwist02

cc_base_l_kneesharebone

cc_base_l_bigtoe1

cc_base_l_indextoe1

cc_base_l_midtoe1

cc_base_l_pinkytoe1

cc_base_l_ringtoe1

cc_base_l_toebasesharebone

cc_base_l_thightwist02

cc_base_r_calftwist02

cc_base_r_kneesharebone

cc_base_r_bigtoe1

cc_base_r_indextoe1

cc_base_r_midtoe1

cc_base_r_pinkytoe1

cc_base_r_ringtoe1

cc_base_r_toebasesharebone

cc_base_r_thightwist02

No IK Bones included

Number of Characters: 1

Characters: SKM_Pants_01 and SKM_Shirt_01 are compatible with bones related to the body which are rigged to Epic Skeleton.

Animated: No

Number of Materials: 8

Number of Material Instances: 21

Number of Textures: 54

Texture Resolutions: From 512 to 4K

Supported Development Platforms:

Windows

唯一网格数:17

顶点数:84,380

碰撞:(是)

Lod:(不)

操纵:(是)

字符数:1

装配到史诗般的UE4骨架上。 包含40个额外的骨骼,使其总共108个骨骼。 下面列出了其他骨骼:cc脦陋胫茫[医]贝类鱼

cc_base_l_ribstwist

cc_base_l_breast

cc_base_r_ribstwist

cc_base_r_breast

cc_base_l_elbowsharebone

cc_base_l_forearmtwist01

cc_base_l_upperarmtwist02

cc_base_r_elbowsharebone

cc_base_r_forearmtwist01

cc_base_r_upperarmtwist02

cc_base_neckwist02

[医]面骨

cc_base_jawroot

cc_base_teeth02

cc_base_tongue01

cc_base_tongue02

cc_base_tongue03

cc_base_l_眼

cc_base_r_eye

cc_base_upperjaw

cc_base_teeth01

cc_base_l_calftwist02

cc_base_l_kneesharebone

cc_base_l_bigtoe1

cc_base_l_indextoe1

cc_base_l_midd1

cc_base_l_pinkytoe1

cc_base_l_ringtoe1

cc_base_l_toebasesharebone

cc_base_l_thightwist02

cc_base_r_calftwist02

cc_base_r_kneesharebone

cc_base_r_bigtoe1

cc_base_r_indextoe1

cc_base_r_midd1

cc_base_r_pinkytoe1

cc_base_r_ringtoe1

cc_base_r_toebasesharebone

cc_base_r_thightwist02

不包括骨头

字符数:1

角色:SKM_Pants_01和SKM_Shirt_01与与骨架绑定的身体相关的骨骼兼容。

动画:没有

材料数量:8

材质实例数:21

纹理数量:54

纹理分辨率:从512到4K

支持的开发平台:

窗户

Demo available: Male Zombie Character Demo

  • Male Zombie Character – The Ultimate Survival Horror Asset

Bring realism and terror to your survival, horror, or apocalyptic game with this AAA-quality Male zombie character, designed for seamless integration into Unreal Engine projects. With detailed textures, modular design, and advanced rigging, this asset is perfect for creating an immersive and spine-chilling experience.

Key Features

Highly Detailed Textures & Materials

  • A total of 54 textures ranging from 512 to 4K resolution for maximum visual fidelity.

  • PBR textures include Base Color, Normal, Metallic, Roughness, and Ambient Occlusion (ORM) for realistic rendering.

  • 8 Materials and 21 Material Instances, with versatile customization options for diverse game scenarios.

Modular Design for Optimization

  • The character is designed with a modular approach, allowing selective use of body parts for enhanced performance:

    • Separate meshes for head, legs, torso, upper body, lower body, pelvis, hands, and feet.

    • When the character is clothed, unnecessary body parts can be de-selected, ensuring better optimization and resource management. (When Male Zombie is clothed, you can select pants and top to be shown and de-select parts from upper-body and lower-body to enhance optimisation).

Customizable Clothing and Accessories

  • Includes a variety of clothing and accessory options:

    • 2 Shirts: Each uniquely styled, with 8,311 and 8,887 vertices respectively.

    • 2 Pants: Vertices counts of 11,723 and 25,100.

    • 2 Shoes: Vertices counts of 18,856 and 45,778.

    • Hair + Hat Mesh: 9,967 vertices for a lifelike appearance.

Advanced Rigging and Animation Compatibility

  • Rigged to the UE4 Epic Skeleton with 40 additional bones (108 total) for advanced animation support.

  • Fully compatible with Live Link Face, Faceware, and other facial capture technologies, with 52 ARKit facial blendshapes for expressive and realistic animations.

Optimized for Seamless Integration

  • Ideal for survival games, horror experiences, or apocalyptic worlds, with modularity ensuring it fits effortlessly into existing projects and gameplay mechanics.

  • Custom collision included for precise interactions. *Clothing parts and hair are compatible with bones related to the body which are rigged to Epic Skeleton.

演示可用: 男性僵尸角色演示

  • 男性僵尸角色-终极生存恐怖资产

给你的世界带来现实主义和恐怖。 生存,恐怖或世界末日 游戏这个 AAA级男性僵尸角色,专为无缝集成到虚幻引擎项目而设计。 与 细节纹理,模块化设计 和先进的索具,这项资产是完美的创造一个身临其境和令人毛骨悚然的经验。

主要特点

高度详细的纹理和材料

  • 总共有 54纹理 范围从 512至4k分辨率 为了最大的视觉保真度。

  • PBR纹理包括 基色、法线、金属色、粗糙度和环境光遮蔽(ORM) 于逼真的渲染。

  • 8材料21个材质实例,为不同的游戏场景提供多种定制选项。

优化的模块化设计

  • 该角色采用模块化设计,允许选择性地使用身体部位以提高性能:

    • 单独的网格 头部,腿部,躯干,上半身,下半身,骨盆,手和脚.

    • 当角色穿上衣服时,不必要的身体部位可以被取消选择,确保更好的优化和资源管理。 (当男性僵尸穿着时,你可以选择裤子和上衣来显示,并从上半身和下半身去选择部分,以加强优化)。

可定制的服装及配件

  • 包括各种服装和配件选择:

    • 2件衬衫:每个独特的风格,分别有8,311和8,887个顶点。

    • 2条裤子:顶点计数为11,723和25,100。

    • 2双鞋:顶点数为18,856和45,778。

    • 头发+帽子网:9,967个顶点,栩栩如生。

高级绑定和动画兼容性

  • 被操纵到 UE4史诗骨架40个额外的骨头 (共108个)用于高级动画支持。

  • 完全兼容 活链接面, 面部用品,和其他面部捕捉技术,与 52ARKit面部blendshapes 为表现力和逼真的动画。

优化无缝集成

  • 理想的 生存游戏,恐怖体验,或 世界末日,模块化确保它毫不费力地融入现有的项目和游戏机制。

  • 包括用于精确交互的自定义碰撞。 *服装部件和头发与与身体相关的骨骼兼容,这些骨骼被装配到史诗骨架上。

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