Character: 1 Master Blueprint and 8 example NPC Blueprints

Character Parts

~56 SK meshes

~ 120 PBR Textures: Albedo, normal, ORM (ambient Occlusion, Roughness, and Metallic) and tint masks

~60 Materials: Including 4 Master Materials for items and hairs

Textures: Mainly 2k textures

Maps: 1 Overview

Scaled to Epic UE5 Skeleton

Rigged: YES

Rigged to Epic UE5 Skeleton: Yes

Animated: No Animation included

Number of Characters: 40 parts

Vertex counts of characters: 30-60k

Morph targets –programming BP part prepared :

All gloves /Chests/cloak are shipped with basic morph positions The system is easily expandable to bring in your own creations if you’d like to change items dynamically – for your hero character

性格:1个主蓝图和8个NPC蓝图示例

字符零件

~56SK目

~120PBR纹理:反照率、法线、ORM(环境光遮蔽、粗糙度和金属色)和色调遮罩

~60种材料: 包括4件物品和头发的主要材料

纹理:主要是2k纹理

地图:1概述

缩放到史诗UE5骨架

被操纵的:是的

装配到史诗般的UE5骨架上:是的

动画:不包括动画

字符数:40个零件

字符的顶点计数:30-60k

变形目标-编程BP部分准备 :

所有的手套/箱子/斗篷都带有基本的变形位置,如果你想动态地改变你的英雄角色,系统可以很容易地扩展到你自己的作品中

***Metahuman Parametric Asset Update August 2024 ***

The product is built for the UE5 Mannequin.

The morphology support Metahuman tal nrw proportions – Parametric sample cloth asset is included.
Experimental Metahuman creator

Use the body hidemasks in the wardrobe item to render specific skin parts.

Product Teaser

The Biker Bundle comes with dresses for male and female. The collection is a stand alone version without Character Editor required. It does work with our UE5 Skeleton proportions.

Multiple SK Itemgroups: hats, hairs, heads, chests are ready to be assembled your own unique ranger.

Biker set:

  • 2x chest variations per gender –> Leather jacket + first layer dress including variations

  • 2x Gloves

  • 1x BasePants per gender + Texturevariations

  • 2x Shoes

More Info – Dicord invite via review & mail with your Invoice ID.

Each equipment uses a master material and a mask texture, which allow you to tweak its visual appearance in detail. Each body part can be tweaked manually.

You can use the provided clothing for a variety of fields: Be it a biker, a crew member of a gang or even an NPC to fill your streets.

The Bike apperals work perfect with Character Editor base apperals.

Each equipment uses a master material and a mask texture, which allow you to tweak its visual appearance in detail. For compatibility to other asset packs (like weapon animation sets), the delivered skeletal meshes are skinned to the UE4 skeleton and main- and off-hand pivots are aligned to its hand grip. Main- and off-hand slots are also prepared in the Blueprints to receive your data.

Product introduction for Character Editor base product.

You can get acess to the version integrated directly in Character Editor – after sending us a copy of yourinvoice ID from Character Editor and Biker Collection.

***Metahuman参数资产更新2024年8月 ***

该产品是为UE5人体模型构建的。

形态支持Metahuman tal nrw比例-参数样布资产包括在内。
实验元人类创造者

使用衣柜物品中的body hidemasks来渲染特定的皮肤部位。

产品预告

骑自行车的捆绑包配有男性和女性的连衣裙。 该系列是独立版本 没有 需要字符编辑器。 它确实适用于我们的UE5骨架比例。

多个SK项目组:帽子,头发,头,箱子准备组装您自己独特的护林员。

骑自行车的人:

  • 每性别2x胸部变化->皮夹克+第一层连衣裙,包括变化

  • 2x手套

  • 每性别1x基础+Texturevariations

  • 2x鞋

更多信息-Dicord邀请通过审查和邮件与您的发票ID.

每个设备都使用主材料和蒙版纹理,允许您详细调整其视觉外观。 每个身体部位都可以手动调整。

您可以将提供的服装用于各种领域:无论是骑自行车的人,帮派的船员,甚至是NPC,以填补您的街道。

自行车配件完美配合 字符编辑器 基础附庸。

每个设备都使用主材料和蒙版纹理,允许您详细调整其视觉外观。 为了与其他资源包(如武器动画集)兼容,交付的骨架网格体被蒙皮到UE4骨架,主枢轴和非手枢轴被对齐到它的手抓地力。 主和非手插槽也准备在蓝图中接收您的数据。

产品介绍 对于字符编辑器基础产品.

您可以获得acess直接集成在字符编辑器的版本-后发送给我们一个副本您的vice ID从字符编辑器和骑自行车的集合。

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