🔹Network Replicated: Yes
🔹Number of Widget Blueprints: 56
🔹Number of Blueprints: 40
🔹Static/Skeletal Meshes: 47
🔹Input: Keyboard & Mouse
🌿Support (available in English and German)
🔷Support E-mail: niceshadowhd@gmail.com
version: v 2.0.3
▪网络复制:是
▪小部件蓝图数量:56
*蓝图数目:40
▪静态/骨架网格:47
▪输入:键盘和鼠标
🔹文件
🌿支持 (英语和德语版本)
*支援电邮:niceshadowhd@gmail.com
版本: v2.0.3
📄Documentation | 📘Discord Support | 📹Video | 🗨️Written Reviews & Questions – Orbital
✅What you get
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Highly advanced and customizable inventory system
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Easy integration into any project in a few minutes thanks to components (Plug and play)
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Module check list to simply turn on/off 12 features
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23 realistic items to get started
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Saves you many months of work
📜Core Features
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Add new items in data tables: Set up an item with more than 80 variables to tweak
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Easy to expand item structure
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Item structure organized in modules
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Drag & Drop: Rearrange, swap & split items
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Drop items physical on floor
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Pick up items (focusing / ground list / auto pick up mode)
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Groundlist: Pick up items near the player
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Equipment system
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Crafting System
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Off Hand / 2nd hand system
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Chests / Storage boxes
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Campfire, Forge -> easy to add more types
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Loot Chest: One time openable, drops items on floor
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Consume items
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Backpacks
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Player to player trade (fair trade solution for 2 players -> Both need to confirm a trade)
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Vendors
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Loot dead body – inspect player inventory
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3D Item Inspector
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Anvil: dismantle & destroy items
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Interaction System (easy to make everything interactable)
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Basic, optional Third Person Shooter
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Item rarity
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Item durability
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Item String: efficient solution to convert whole item data in a string
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Save & Load Game
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and more…
Check Documentation (bottom of page) for a more detailed feature list.
🗨️Any questions? Ask @niceshadow on Discord or e-mail niceshadowhd@gmail.com
Advanced Multiplayer Inventory, InventorySystem by NiceShadow
Network Replicated: Yes
📄文件 | ▪不和谐支持 | 📹视频 | ▪️书面评论和问题-轨道
你得到了什么?
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高度先进和可定制的库存系统
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由于组件(即插即用),在几分钟内轻松集成到任何项目中
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模块检查列表简单地打开/关闭12个功能
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23个现实的项目开始
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节省你几个月的工作
▪核心功能
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在数据表中添加新项:设置一个包含80多个变量的项以进行调整
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易于扩展的项目结构
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以模块组织的项目结构
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拖放:重新排列、交换和拆分项目
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将物品放在地板上
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拾取物品(聚焦/地面列表/自动拾取模式)
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Groundlist:拾取玩家附近的物品
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设备系统
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工艺系统
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离手/第二手系统
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箱子/储物箱
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营火,锻造->易于添加更多类型
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战利品箱:一次可打开,将物品掉落在地板上
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消耗物品
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背包
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玩家对玩家交易(2名玩家的公平贸易解决方案->两者都需要确认交易)
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供应商
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掠夺尸体-检查玩家库存
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3D项目检查员
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铁砧:拆除和销毁物品
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交互系统(易于使一切可交互)
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基本的,可选的第三人称射击游戏
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物品稀有度
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物品耐久性
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项目字符串:在字符串中转换整个项目数据的有效解决方案
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保存和加载游戏
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还有更多。..
支票 文件 (页面底部)以获取更详细的功能列表。
🗨️有什么问题吗? 问 @niceshadow 在不和谐或电子邮件 niceshadowhd@gmail.com
高级多人库存,库存系统由NiceShadow
网络复制:是
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