Features:

  •  LODs
  •  Root bone
  •  Animations with RootMotion and InPlace
  • PBR
  • UV-layout mirrored

Rigged: Yes

Rigged to Epic skeleton: No

Animated: Yes

Number of Animations: 65

18 additive poses, 3 Additive Attack High/ Attack Low /Fly Roar/ Roar

Attack, AttackHigh, WalkAttack, WalkAttack_InPlace, Idle, Roar, Stand Idle, Stand Idle Break, Stand Roar,

Hit Left, Hit Right, Idle, Roar, RunFly, Stand Falling, Falling_Start/Idle/End

Drink, Eat, Falling_Start/Idle/End Sit_Start/Idle/End

Fly_Straight/Left/Right/Wave/Wave1/Wave Up/Up/Hover

Walk_Start/Left/Right/Back/

Run_Start/Left/Right Fly_Start (From Run to Fly) Fly_Jump (From Idle to Fly)

Turn Left, Turn Right

Animation types: Root Motion and In-place

Number of characters: 6

Vertex counts of characters:

LOD0 – 8500tris, 4999verts

LOD1 – 3572tris, 2356verts

LOD2 – 1532tris, 1206verts

(Separate LOD’s models included)

Number of Materials and Material Instances: 1 material 3 instances

Number of Textures: 5 textures Base Color 3, Normal, MRAO (R-metallic G-roughness B-AO)

Texture Resolutions: 4096×4096

For Any Development Platforms

 

Features:

  •  LODs
  •  Root bone
  •  Animations with RootMotion and InPlace
  • PBR
  • UV-layout mirrored

Rigged: Yes

Rigged to Epic skeleton: No

Animated: Yes

Number of Animations: 65

18 additive poses, 3 Additive Attack High/ Attack Low /Fly Roar/ Roar

Attack, AttackHigh, WalkAttack, WalkAttack_InPlace, Idle, Roar, Stand Idle, Stand Idle Break, Stand Roar,

Hit Left, Hit Right, Idle, Roar, RunFly, Stand Falling, Falling_Start/Idle/End

Drink, Eat, Falling_Start/Idle/End Sit_Start/Idle/End

Fly_Straight/Left/Right/Wave/Wave1/Wave Up/Up/Hover

Walk_Start/Left/Right/Back/

Run_Start/Left/Right Fly_Start (From Run to Fly) Fly_Jump (From Idle to Fly)

Turn Left, Turn Right

Animation types: Root Motion and In-place

Number of characters: 6

Vertex counts of characters:

LOD0 – 8500tris, 4999verts

LOD1 – 3572tris, 2356verts

LOD2 – 1532tris, 1206verts

(Separate LOD’s models included)

Number of Materials and Material Instances: 1 material 3 instances

Number of Textures: 5 textures Base Color 3, Normal, MRAO (R-metallic G-roughness B-AO)

Texture Resolutions: 4096×4096

For Any Development Platforms

 

3d model https://skfb.ly/6Dpwu

Animations https://www.youtube.com/watch?v=4N95en0AnUc

Animated 3D model for games, applications and educational presentations, etc.

V1.2 – Added model with new crest, added new animations and poses

V1.3 – Added new animations, improved old animations. New PhysicsAsset settings.

Features:

  •  LODs
  •  Root bone
  •  Animations with RootMotion and InPlace
  • PBR
  • UV-layout mirrored

Rigged: Yes

Rigged to Epic skeleton: No

Animated: Yes

Number of Animations: 65

18 additive poses, 3 Additive Attack High/ Attack Low /Fly Roar/ Roar

Attack, AttackHigh, WalkAttack, WalkAttack_InPlace, Idle, Roar, Stand Idle, Stand Idle Break, Stand Roar,

Hit Left, Hit Right, Idle, Roar, RunFly, Stand Falling, Falling_Start/Idle/End

Drink, Eat, Falling_Start/Idle/End Sit_Start/Idle/End

Fly_Straight/Left/Right/Wave/Wave1/Wave Up/Up/Hover

Walk_Start/Left/Right/Back/

Run_Start/Left/Right Fly_Start (From Run to Fly) Fly_Jump (From Idle to Fly)

Turn Left, Turn Right

Animation types: Root Motion and In-place

Number of characters: 6

Vertex counts of characters:

LOD0 – 8500tris, 4999verts

LOD1 – 3572tris, 2356verts

LOD2 – 1532tris, 1206verts

(Separate LOD’s models included)

Number of Materials and Material Instances: 1 material 3 instances

Number of Textures: 5 textures Base Color 3, Normal, MRAO (R-metallic G-roughness B-AO)

Texture Resolutions: 4096×4096

For Any Development Platforms

 

3d model https://skfb.ly/6Dpwu

Animations https://www.youtube.com/watch?v=4N95en0AnUc

Animated 3D model for games, applications and educational presentations, etc.

V1.2 – Added model with new crest, added new animations and poses

V1.3 – Added new animations, improved old animations. New PhysicsAsset settings.

Features:

  •  LODs
  •  Root bone
  •  Animations with RootMotion and InPlace
  • PBR
  • UV-layout mirrored

Rigged: Yes

Rigged to Epic skeleton: No

Animated: Yes

Number of Animations: 65

18 additive poses, 3 Additive Attack High/ Attack Low /Fly Roar/ Roar

Attack, AttackHigh, WalkAttack, WalkAttack_InPlace, Idle, Roar, Stand Idle, Stand Idle Break, Stand Roar,

Hit Left, Hit Right, Idle, Roar, RunFly, Stand Falling, Falling_Start/Idle/End

Drink, Eat, Falling_Start/Idle/End Sit_Start/Idle/End

Fly_Straight/Left/Right/Wave/Wave1/Wave Up/Up/Hover

Walk_Start/Left/Right/Back/

Run_Start/Left/Right Fly_Start (From Run to Fly) Fly_Jump (From Idle to Fly)

Turn Left, Turn Right

Animation types: Root Motion and In-place

Number of characters: 6

Vertex counts of characters:

LOD0 – 8500tris, 4999verts

LOD1 – 3572tris, 2356verts

LOD2 – 1532tris, 1206verts

(Separate LOD’s models included)

Number of Materials and Material Instances: 1 material 3 instances

Number of Textures: 5 textures Base Color 3, Normal, MRAO (R-metallic G-roughness B-AO)

Texture Resolutions: 4096×4096

For Any Development Platforms

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