Features:

  •  Spline based plan & build system to build defensive walls, spike walls and rock paths
  • 4x Building resource static mesh items including sticks, rocks, logs and hide
  • 4x Static mesh build items including campfire, spikes, platform & tent
  • 1x Skeletal mesh or BP Gate build item & Animation
  • Ability to pick up, drop resources and destroy built or planned items
  • Easily adjustable config to adjust various building options
  • Simple UI
  • 2x Niagara FX
  • 1x Static log hold animation
  • Destroy builds with APEX destruction – ** Redundant UE5+ **
  • Replicated
  • Save & reset build objects to server

Number of Blueprints: 6

Number of Materials: 11

Number of Textures: 12x (1024×1024) 14x (128×128)

Static Meshes: 15 (x4 Auto LOD’s)

Skeletal Meshes: 1

Animations: 2

Input: Keyboard & Mouse

Network Replicated: Yes

Supported Development Platforms:

Windows: Yes

Mac: No

特征:

  •  基于样条线的计划和建造系统来建造防御墙、尖顶墙和岩石路径
  • 4x建筑资源静态网格项目,包括棍棒,岩石,日志和隐藏
  • 4x静态网格构建项目,包括营火,尖峰,平台和帐篷
  • 1x骨架网格或BP门构建项目和动画
  • 能够拾取,丢弃资源并销毁已构建或计划的项目
  • 易于调整的配置,以调整各种建筑选项
  • 简单的UI
  • 2x尼亚加拉外汇
  • 1x静态日志保持动画
  • 使用APEX销毁销毁构建-**冗余UE5+ **
  • 复制的
  • 将构建对象保存和重置到服务器

蓝图数目:6

材料数量:11

纹理数:12x(1024×1024)14x(128×128)

静态网格:15(X4自动LOD’s)

骨骼网格:1

动画:2

输入:键盘和鼠标

网络复制:是

支持的开发平台:

Windows:是的

Mac:没有










This project is being developed to provide you with the ability to have plan & build features in your game similar to the ones you may find in games like “The Forest” and others. 

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Video Tutorial

Documentation

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这个项目正在开发中,为您提供在您的游戏中具有计划和构建功能的能力,类似于您可能在”森林”等游戏中找到的功能。 

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视频教程

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