Features:
- Spline based plan & build system to build defensive walls, spike walls and rock paths
- 4x Building resource static mesh items including sticks, rocks, logs and hide
- 4x Static mesh build items including campfire, spikes, platform & tent
- 1x Skeletal mesh or BP Gate build item & Animation
- Ability to pick up, drop resources and destroy built or planned items
- Easily adjustable config to adjust various building options
- Simple UI
- 2x Niagara FX
- 1x Static log hold animation
- Destroy builds with APEX destruction – ** Redundant UE5+ **
- Replicated
- Save & reset build objects to server
Number of Blueprints: 6
Number of Materials: 11
Number of Textures: 12x (1024×1024) 14x (128×128)
Static Meshes: 15 (x4 Auto LOD’s)
Skeletal Meshes: 1
Animations: 2
Input: Keyboard & Mouse
Network Replicated: Yes
Supported Development Platforms:
Windows: Yes
Mac: No
特征:
- 基于样条线的计划和建造系统来建造防御墙、尖顶墙和岩石路径
- 4x建筑资源静态网格项目,包括棍棒,岩石,日志和隐藏
- 4x静态网格构建项目,包括营火,尖峰,平台和帐篷
- 1x骨架网格或BP门构建项目和动画
- 能够拾取,丢弃资源并销毁已构建或计划的项目
- 易于调整的配置,以调整各种建筑选项
- 简单的UI
- 2x尼亚加拉外汇
- 1x静态日志保持动画
- 使用APEX销毁销毁构建-**冗余UE5+ **
- 复制的
- 将构建对象保存和重置到服务器
蓝图数目:6
材料数量:11
纹理数:12x(1024×1024)14x(128×128)
静态网格:15(X4自动LOD’s)
骨骼网格:1
动画:2
输入:键盘和鼠标
网络复制:是
支持的开发平台:
Windows:是的
Mac:没有





This project is being developed to provide you with the ability to have plan & build features in your game similar to the ones you may find in games like “The Forest” and others.
这个项目正在开发中,为您提供在您的游戏中具有计划和构建功能的能力,类似于您可能在”森林”等游戏中找到的功能。
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