Need to pick up sticks, rocks, some berries from bushes or pluck some flowers? Use this customizable interactive foliage pack.

需要拿起树枝,岩石,一些浆果从灌木丛或采摘一些花? 使用此可自定义的交互式植物包。

Features:

  •  Interactive Foliage Pickup Master blueprint for all pickups, fully configurable
  •  Berry Picking master blueprint for interactive berry picking from bushes.
  •  Plant Master blueprint, to snap the top of the flower from the base.
  • Including example bushes, berries, flowers, plants, rocks, sticks, and more. Assets used from Kite Demo for example purposes.
  • Including example character, with grab animation
  • Fully replicated

Number of Blueprints: 46

Meshes: 33

Network Replicated: Yes!

Supported Platforms:

Windows, It is assumed that it works fine on all platforms.

Support, community & Documentation📁:

Initial Support like bug encounters and online (web-based) documentations are available after verification. Easiest way is to access is Discord, but ofcourse also possible via mail.

The discord is a place with forums setup per asset where other game developers with the same asset can discuss the use and also help each-other out including me (Eric) the developer.

All my blueprints are always heavily commented. Not only the what happens, but I try to explain why it happens.

特征:

  •  所有拾音器的交互式植物拾音器主蓝图,完全可配置
  •  浆果采摘大师蓝图互动浆果采摘从灌木丛.
  •  植物主蓝图,从底部捕捉花的顶部.
  • 包括示例灌木,浆果,花卉,植物,岩石,棍棒等。 资产从风筝演示用于示例目的.
  • 包括示例角色,带有抓取动画
  • 完全复制

蓝图数目:46

网格:33

网络复制:是的!

支持的平台:

Windows,假设它在所有平台上都能正常工作。

支持、社区和文档📁:

在验证后,可以获得初始支持,如错误遭遇和在线(基于web的)文档。 最简单的方法是访问是不和谐,但也可以通过 邮件.

不和谐 是一个论坛设置每个资产的地方,其他游戏开发者与相同的资产可以讨论使用,并帮助对方,包括我(埃里克)开发者。

我所有的蓝图总是被大量评论。 不仅发生了什么,但我试图解释为什么会发生。










Discord 💬 Join the Hyper Game-dev Discord

Demo 📁 Try it out!

Video ▶ To view the product or a technical overview

Made by 🎮 Eric from Hyper!

Modular 🧩 Check out other compatible assets

V1 & V2

Please note the “V1” and “V2” labels on my assets. The v1 versions are my original versions and are based on UE4. If you are using UE5, I would always advise you to use the V2 version (if available). The V2 versions are significantly changed architecturally and visually and are different products, however with the same goal. All original products will stay as is and if needed I supply bug fixes for them.

Foliage Pickups

All pickups derive from the Pickup Master Blueprint.

Here you can configure:

  • Item Text and text height
  • Which mesh to spawn
  • How easy it is to pick up by configuring pickup radius to which the player has to look at
  • Respawn option and respawn timer
  • Option to respawn in random radius and define how far the radius can reach
  • If the pickup should simulate physics or not

Included examples:

  • Rock
  • Stick
  • Leaves
  • Fiber
  • Reeds
  • Heather

Interactive flower picking

  • Only snap the top. 
  • The base of the flower stays and the top regrows.
  • Uses Plant Master Blueprint
  • 6 predefined flowers

Included examples:

  • Poppy
  • Camomile
  • Buttercup
  • Yarrow
  • Cornflower
  • Clover plant

Berry picking from bushes

5 Types of predefined berries.

3 Types of predefined bush

Each Bush has multiple spawn points. 

Configure with a slider from 0 to 8 berries

Use of BerryPicking Master blueprint

Included examples:

  • Blackberry
  • Blueberry
  • Redberry
  • Purpleberry
  • Yellowberry

Quality first:

The best and nothing less. Our core principles keep our assets the top of what’s available.

Where possible:

– Complete and flexible, we include most common use-cases in our products.

– Data-Driven approach, so adapting is easy. We provide spreadsheets for mass edits.

– Flawless integrations.

– Blueprint only, so we keep it accessible for you and your complete team.

– Extensive documentation, in code and in docs. Not only what happens by also why. We want you be able to learn.

– Production-ready.

不和谐 💬加入超级游戏-发展不和

示范 试试吧!

短片 ▶查看产品或a 技术概述

制造的 🎮埃里克从Hyper!

模块化设计 🧩查看其他兼容资产

V1和V2

请注意我的资产上的”V1″和”V2″标签。 V1版本是我的原始版本,基于UE4。 如果您使用的是UE5,我总是建议您使用V2版本(如果可用)。 V2版本在架构和视觉上发生了重大变化,并且是不同的产品,但目标相同。 所有原始产品将保持原样,如果需要,我为他们提供错误修复。

树叶拾音器

所有拾音器都来自拾音器主蓝图。

在这里您可以配置:

  • 项目文本和文本高度
  • 要产卵的网格
  • 通过配置玩家必须查看的拾取半径来拾取是多么容易
  • 重生选项和重生计时器
  • 选择在随机半径中重新生成,并定义半径可以到达的距离
  • 如果拾音器应该模拟物理或不

包括的例子:

  • 摇滚
  • 棍棒
  • 树叶
  • 纤维/纤维
  • 芦苇
  • 希瑟

互动采花

  • 只扣上。 
  • 花的基部停留,顶部再生。
  • 使用植物主蓝图
  • 6预定义的花

包括的例子:

  • 罂粟花
  • 甘菊,甘菊
  • 毛茛
  • 亚罗
  • 矢车菊
  • 三叶草植物

从灌木丛中采摘浆果

5种预定义的浆果。

3种预定义衬套

每个灌木有多个产卵点。 

配置从0到8浆果的滑块

BerryPicking主蓝图的使用

包括的例子:

  • 黑莓手机
  • 蓝莓
  • 红莓
  • 紫杉醇,紫杉醇
  • 黄莓

质量第一:

最好的,不外乎。 我们的核心原则使我们的资产保持在可用的顶部。

在可能的情况下:

-完整而灵活,我们在产品中包含了最常见的用例。

-数据驱动的方法,所以适应是容易的。 我们提供电子表格进行大规模编辑.

-完美的整合。

-仅限蓝图,因此我们可以为您和您的完整团队提供访问权限。

-广泛的文档,在代码和文档。 不仅发生了什么,也是为什么。 我们希望你能够学习。

-生产-准备就绪。

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