Number of Unique Meshes: 15

LODs: Yes

Tris Count:

  • Pistol (Tris – 12416)

  • Standard magazine (Tris – 996)

  • Big magazine (Tris – 1052)

  • Drum magazine (Tris – 1718)

  • Standard sight (Tris – 217)

  • Big sight (Tris – 217)

  • Aim rail (Tris – 212)

  • Suppressor (Tris – 1218)

  • Сollimator (Tris – 1672)

  • Flashlight (Tris – 3511)

  • Flashlight and laser (Tris – 4682)

  • Bullet 9×19 (Tris – 1228)

  • Bullet 9×19 empty (Tris – 516)

Number of Materials: 3

Number of Material Instances: 13

Number of Textures: 34

Texture Resolutions: 4K (4096×4096)

Number of weapon animations: 5

Number of hand animations:

  • 23 – Animations

  • 21 – Aim offset.

Rigged to Epic skeleton: Yes

IK bones are included: Yes

Animation types: In-place

Supported Development Platforms:

  • Windows: Yes

  • Mac: Yes

Number of Unique Meshes: 15

LODs: Yes

Tris Count:

  • Pistol (Tris – 12416)

  • Standard magazine (Tris – 996)

  • Big magazine (Tris – 1052)

  • Drum magazine (Tris – 1718)

  • Standard sight (Tris – 217)

  • Big sight (Tris – 217)

  • Aim rail (Tris – 212)

  • Suppressor (Tris – 1218)

  • Сollimator (Tris – 1672)

  • Flashlight (Tris – 3511)

  • Flashlight and laser (Tris – 4682)

  • Bullet 9×19 (Tris – 1228)

  • Bullet 9×19 empty (Tris – 516)

Number of Materials: 3

Number of Material Instances: 13

Number of Textures: 34

Texture Resolutions: 4K (4096×4096)

Number of weapon animations: 5

Number of hand animations:

  • 23 – Animations

  • 21 – Aim offset.

Rigged to Epic skeleton: Yes

IK bones are included: Yes

Animation types: In-place

Supported Development Platforms:

  • Windows: Yes

  • Mac: Yes

Video Demo: https://youtu.be/RsweWurlaGM

This is a pistol pack with tactical accessories and FPS animations.

The package includes:

Meshes:

  • Pistol

  • Standard magazine

  • Big magazine

  • Drum magazine

  • Standard sight

  • Big sight

  • Aim rail

  • Suppressor

  • Сollimator

  • Flashlight

  • Flashlight and laser

  • Bullet 9×19

  • Bullet 9×19 Empty

Weapon animations:

  • Shoot

  • Last_Shoot

  • Reload

  • Reload_NoAmmo

  • Check_Ammo

FPS – Hand animations:

  • Stand_Idle

  • Stand_Walk

  • Stand_Run

  • Aim_Idle

  • Aim_Walk

  • Jump_Start / Loop / End

  • Jump_Run_Start / Loop / End

  • Stand_Shoot

  • Aim_Shoot

  • Reload_St / Big / Drum_Magazine

  • Reload_St / Big / Drum_Magazine_NoAmmo

  • Check_Ammo_St / Big / Drum_Magazine

  • AimOffset_Stand_Move

  • AimOffset_Aim_Move

  • AimOffset_Rotation

Animation info:
  1. Camera attach to head bone.

  2. Camera FOV 80 – Stand_pose.

  3. Camera FOV 75 – Aim_Pose.

  4. Pistol attach to Socket – “S_Pistol_01”.

  5. To animate the shooting, a “BP_Camera shake” is used as a camera shake, because different weapons have different recoil. “BP_Camera shake” is attached in the pack.


UPDATE 2.0
  • All animations have been reworked.

Was added:

7 Animations:

  • Jump_Run_Start / Loop / End

  • Check_Ammo_St / Big / Drum_Magazine

Video Demo: https://youtu.be/RsweWurlaGM

This is a pistol pack with tactical accessories and FPS animations.

The package includes:

Meshes:

  • Pistol

  • Standard magazine

  • Big magazine

  • Drum magazine

  • Standard sight

  • Big sight

  • Aim rail

  • Suppressor

  • Сollimator

  • Flashlight

  • Flashlight and laser

  • Bullet 9×19

  • Bullet 9×19 Empty

Weapon animations:

  • Shoot

  • Last_Shoot

  • Reload

  • Reload_NoAmmo

  • Check_Ammo

FPS – Hand animations:

  • Stand_Idle

  • Stand_Walk

  • Stand_Run

  • Aim_Idle

  • Aim_Walk

  • Jump_Start / Loop / End

  • Jump_Run_Start / Loop / End

  • Stand_Shoot

  • Aim_Shoot

  • Reload_St / Big / Drum_Magazine

  • Reload_St / Big / Drum_Magazine_NoAmmo

  • Check_Ammo_St / Big / Drum_Magazine

  • AimOffset_Stand_Move

  • AimOffset_Aim_Move

  • AimOffset_Rotation

Animation info:
  1. Camera attach to head bone.

  2. Camera FOV 80 – Stand_pose.

  3. Camera FOV 75 – Aim_Pose.

  4. Pistol attach to Socket – “S_Pistol_01”.

  5. To animate the shooting, a “BP_Camera shake” is used as a camera shake, because different weapons have different recoil. “BP_Camera shake” is attached in the pack.


UPDATE 2.0
  • All animations have been reworked.

Was added:

7 Animations:

  • Jump_Run_Start / Loop / End

  • Check_Ammo_St / Big / Drum_Magazine

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