




Collision: Yes, mix of custom and automatic
Vertex Count: 12209875 tris
LODs: No
Number of Unique Meshes: 184
Number of Materials and Material Instances: 164
Number of Textures: 285
Texture Resolutions:
4096×4096 – 8
4096×2048 – 2
2048×2048 – 194
1024×1024 – 28
1024×512 – 20
512×512 – 18
256×1024 – 5
512×256 – 3
256×256 – 5
256×16 – 1
Nanite: Yes
Lumen: Yes
Streaming Virtual Texturing: Yes
Supported Development Platforms:
Windows: Yes
Mac: Yes
Collision: Yes, mix of custom and automatic
Vertex Count: 12209875 tris
LODs: No
Number of Unique Meshes: 184
Number of Materials and Material Instances: 164
Number of Textures: 285
Texture Resolutions:
4096×4096 – 8
4096×2048 – 2
2048×2048 – 194
1024×1024 – 28
1024×512 – 20
512×512 – 18
256×1024 – 5
512×256 – 3
256×256 – 5
256×16 – 1
Nanite: Yes
Lumen: Yes
Streaming Virtual Texturing: Yes
Supported Development Platforms:
Windows: Yes
Mac: Yes
Take the next step to the real-time visualization with this cutting edge scene compatible with RTX graphics cards and the latest Unreal Engine 5. This scene is complex and consists of few interiors where are many furniture and props. We used baked GI lighting, raytracing reflections and translucency, achieving the best possible lighting of the scene.
-
Recommended graphics card: GeForce RTX 3060
-
32 GB RAM is strongly recommended to use this collection
This product supports Lumen for Unreal Engine 5.0+.
Changes in Unreal Engine 5.4 version:
-
all meshes without translucency are Nanite
-
minor corrections and improvements in the scene
-
all meshes and textures are optimized for better performance
For support contact support@evermotion.org
Link to DOCUMENTATION
This scene comes from Archinteriors for UE vol. 8. Here you can watch the video presentation of this collection:
Archinteriors for UE vol. 8 video presentation
Check the other scenes from this collection:
Take the next step to the real-time visualization with this cutting edge scene compatible with RTX graphics cards and the latest Unreal Engine 5. This scene is complex and consists of few interiors where are many furniture and props. We used baked GI lighting, raytracing reflections and translucency, achieving the best possible lighting of the scene.
-
Recommended graphics card: GeForce RTX 3060
-
32 GB RAM is strongly recommended to use this collection
This product supports Lumen for Unreal Engine 5.0+.
Changes in Unreal Engine 5.4 version:
-
all meshes without translucency are Nanite
-
minor corrections and improvements in the scene
-
all meshes and textures are optimized for better performance
For support contact support@evermotion.org
Link to DOCUMENTATION
This scene comes from Archinteriors for UE vol. 8. Here you can watch the video presentation of this collection:
Archinteriors for UE vol. 8 video presentation
Check the other scenes from this collection:

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