Collision: Yes, mix of custom and automatic

Vertex Count: 12209875 tris

LODs: No

Number of Unique Meshes: 184

Number of Materials and Material Instances: 164

Number of Textures: 285

Texture Resolutions:

4096×4096 – 8

4096×2048 – 2

2048×2048 – 194

1024×1024 – 28

1024×512 – 20

512×512  – 18

256×1024 – 5

512×256  – 3

256×256  – 5

256×16  – 1

Nanite: Yes

Lumen: Yes

Streaming Virtual Texturing: Yes

Supported Development Platforms:

Windows: Yes

Mac: Yes

Collision: Yes, mix of custom and automatic

Vertex Count: 12209875 tris

LODs: No

Number of Unique Meshes: 184

Number of Materials and Material Instances: 164

Number of Textures: 285

Texture Resolutions:

4096×4096 – 8

4096×2048 – 2

2048×2048 – 194

1024×1024 – 28

1024×512 – 20

512×512  – 18

256×1024 – 5

512×256  – 3

256×256  – 5

256×16  – 1

Nanite: Yes

Lumen: Yes

Streaming Virtual Texturing: Yes

Supported Development Platforms:

Windows: Yes

Mac: Yes

Take the next step to the real-time visualization with this cutting edge scene compatible with RTX graphics cards and the latest Unreal Engine 5. This scene is complex and consists of few interiors where are many furniture and props. We used baked GI lighting, raytracing reflections and translucency, achieving the best possible lighting of the scene.

  • Recommended graphics card: GeForce RTX 3060

  • 32 GB RAM is strongly recommended to use this collection

This product supports Lumen for Unreal Engine 5.0+.

Changes in Unreal Engine 5.4 version:

  • all meshes without translucency are Nanite

  • minor corrections and improvements in the scene

  • all meshes and textures are optimized for better performance

For support contact support@evermotion.org

Link to DOCUMENTATION

This scene comes from Archinteriors for UE vol. 8. Here you can watch the video presentation of this collection:

Archinteriors for UE vol. 8 video presentation

Check the other scenes from this collection:

SCENE 1

SCENE 2

SCENE 3

SCENE 5

Take the next step to the real-time visualization with this cutting edge scene compatible with RTX graphics cards and the latest Unreal Engine 5. This scene is complex and consists of few interiors where are many furniture and props. We used baked GI lighting, raytracing reflections and translucency, achieving the best possible lighting of the scene.

  • Recommended graphics card: GeForce RTX 3060

  • 32 GB RAM is strongly recommended to use this collection

This product supports Lumen for Unreal Engine 5.0+.

Changes in Unreal Engine 5.4 version:

  • all meshes without translucency are Nanite

  • minor corrections and improvements in the scene

  • all meshes and textures are optimized for better performance

For support contact support@evermotion.org

Link to DOCUMENTATION

This scene comes from Archinteriors for UE vol. 8. Here you can watch the video presentation of this collection:

Archinteriors for UE vol. 8 video presentation

Check the other scenes from this collection:

SCENE 1

SCENE 2

SCENE 3

SCENE 5

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