Collision: Yes, automatically generated and per-poly mix based on the complexity of the asset
Vertex Count: Displayed in Documentation
LODs: 4 for LP meshes, NA for Nanite
Number of Meshes: 168
Number of Materials and Material Instances: 26
Number of Textures: 53
碰撞:是的,根据资产的复杂性自动生成和每个poly混合
顶点计数:在文档中显示
Lod:4为LP网孔,NA为纳米石
网格数: 168
材质和材质实例数: 26
纹理数量: 53
Documentation: https://dekogon.notion.site/Palmetro-Future-City-9723ff0ce24d4bb183e90c508082303c
This project includes everything pictured with all assets, maps, and materials created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.
NOTE: These assets all are constructed using nanite for high-quality fidelity polycounts and include low poly versions as well!
Features:
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168 Meshes Total (Some mesh variants included in this total number)
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High quality and fidelity texture sets – 4k textures
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Master material setup that controls the majority of all assets
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Additional controls for roughness, albedo, normals, etc
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Channel packed Roughness | Metalness | Ambient Occlusion
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Realistic Post Process
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Modular in construction
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Tintable Pipes
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Both Low Poly and Nanite based versions of assets
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Fully detailed models
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Includes test dynamic lighting scene
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This product supports Lumen/Nanite for Unreal Engine 5.0+ (Documentation)
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Projects use Nanite based geometry meshes and models for Unreal Engine 5.0+ (Documentation)
Video Demo of Full Scene Environment these are featured in!
Art created by Dekogon Studios Artists
文件: https://dekogon…观念。网站/Palmetro-Future-City-9723ff0ce24d4bb183e90c508082303c
这个项目包含了在虚幻引擎中创建的所有资源、地图和材质的所有图片。 每个资源都是为逼真的AAA级质量视觉效果、样式和预算而创建的。
注意:这些资产都是使用nanite构建的高品质保真度polycounts,并包括低poly版本!
特征:
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总共168个网格(此总数中包含一些网格变体)
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高品质和保真度纹理集-4k纹理
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控制大部分资产的主材料设置
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粗糙度、反照率、法线等附加控制
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通道填充粗糙度/金属度|环境光遮蔽
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现实的后期处理
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模块化结构
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可镀锡管
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低聚和纳米资产版本
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完全详细的模型
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包括测试动态照明场景
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本产品支持Lumen/Nanite for Unreal Engine5.0+(文件)
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项目使用基于纳米的几何网格和模型的非真实引擎5.0+(文件)
视频演示的全场景环境这些是特色在!
Dekogon工作室艺术家创作的艺术
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