Texture Size: Textures range from 32×32 to 4096×4096

Collision: Automatic and custom collision

Tri Count: Assets range from 12 to 7830 Tris.

LODs: No

Number of Meshes: 80

Number of Materials and Material Instances: 6 Materials, 74 Material Instances

Number of Textures: 27

Number of Blueprints: 10

Number of Particles: 0

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

Texture Size: Textures range from 32×32 to 4096×4096

Collision: Automatic and custom collision

Tri Count: Assets range from 12 to 7830 Tris.

LODs: No

Number of Meshes: 80

Number of Materials and Material Instances: 6 Materials, 74 Material Instances

Number of Textures: 27

Number of Blueprints: 10

Number of Particles: 0

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

Video: https://youtu.be/kOP2y9zMzBY

Modular SciFi Series’ engineering collection part J. High-quality Modular models of the Sci-Fi Environment. Large number of blocks. 80 types of environment blocks with PBR materials. Texture resolutions ranging from 32×32 to 4096×4096. These will give you a huge number of variations in the environments.

Video: https://youtu.be/kOP2y9zMzBY

Modular SciFi Series’ engineering collection part J. High-quality Modular models of the Sci-Fi Environment. Large number of blocks. 80 types of environment blocks with PBR materials. Texture resolutions ranging from 32×32 to 4096×4096. These will give you a huge number of variations in the environments.

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