Features. The Lock-on Targeting System:
- Lock-on targets (camera look at the target);
- Switch targets in any direction;
- Can be used to target any type of actor;
- Look at the target (character rotation option);
- Autofind new targets;
- Distance and obstacle checker (option);
- Easy setup: detailed documentation;
- Customizable;
Contains:
- 4 blueprint components (2 for main use and 2 optinal components )
- 2 blueprint actors
- 1 blueprint function library
- 9 widget blueprints
- 7 enums
- 2 structs
- 3 materials (and 5 material instances)
- 1 float curve
- Demo folder (includes part of the ThirdPersonTemplate)
Supported Development Platforms:
Windows: Yes
特征。 锁定目标系统:
- 锁定目标(相机看目标);
- 在任何方向切换目标;
- 可用于针对任何类型的actor;
- 看目标(角色旋转选项);
- 自动添加新目标;
- 距离和障碍检查器(选项);
- 易于设置:详细的文档;
- 可定制;
包含:
- 4个蓝图组件(2个主要用途和2个可选组件)
- 2蓝图演员
- 1蓝图函数库
- 9小部件蓝图
- 7个枚举
- 2结构
- 3个材质(和5个材质实例)
- 1浮点数曲线
- 演示文件夹(包括ThirdPersonTemplate的一部分)
支持的开发平台:
Windows:是的
Preview video (V4.0) | V4.0 Demo
Version 4.0 (UE 4.26-5.3) – (released 2023-01-09)
V4.0 Documentation (videos) | V4.0 Documentation (written) | V4.0 Integration with ALSV4 | V4.0 Q&A
Version 3.0 (UE 4.24-4.25)
V3.0 Documentation (videos) | V3.0 Documentation (written) | V3.0 Integration with ALSV4
Version 2.0 (UE 4.17-4.23)
Update new features:
- Switch targets in any direction;
- 2 components: one for the player input and other for targets;
- Native support for third-person/first-person/top-down/splitscreen/network games;
- Option to turn off the distance checker;
- More content added (details in documentation)!
版本4.0(UE4.26-5.3)-(发布2023-01-09)
V4.0文档(视频) | V4.0文档(书面) | V4.0与ALSV4的集成 | V4.0问答
版本3.0(UE4.24-4.25)
V3.0文档(视频) | V3.0文档(书面) | V3.0与ALSV4集成
版本2.0(UE4.17-4.23)
更新新功能:
- 在任何方向切换目标;
- 2个组件:一个用于玩家输入,另一个用于目标;
- 原生支持第三人称/第一人称/自上而下/分屏/网络游戏;
- 关闭距离检查器的选项;
- 添加更多内容(文档中的详细信息)!
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