FEATURES:

  • Highly customizable and flexible architecture
  • 100% Blueprint.
  • 8 game modes. All game modes are independent from each other. All game modes work with listen and dedicated servers.
  • Teams system – change just one variable and you can have as many teams as you want (for example in Battle Royale game mode, in DUO mode are 50 teams)
  • Player class system. Three classes: Assault, Medic and Sniper
  • Spectator mode. After death player can watch for other players
  • 2 lobby types – Classic UI lobby and lobby hub location
  • Map vote system.
  • Projectile based weapons – Pick up, Equip, Holster, Drop
  • Permanent damage system and health regeneration
  • Configurable weapons (damage, effects, sound, kills log icon, etc)
  • Configurable game mode options: round time, friendly fire, allowed classes, etc.
  • Battle Royale with solo, duo, squad x4, 50×50 game modes + plane and moving barrier
  • Number of Blueprints (with widgets): 110
  • Network Replicated: Yes
  • Supported Platforms: PC / Windows
  • Documentation: LINK
  • Important/Additional Notes: This is a Blueprint project. It’s recommended to use this as a base for your project.
  • Engine Compatibility: 4.19+

特征:

  • 高度可定制和灵活的架构
  • 100%蓝图。
  • 8种游戏模式。 所有游戏模式都是相互独立的。 所有游戏模式与监听和专用服务器一起工作。
  • 团队系统-只需更改一个变量,您就可以拥有任意数量的团队(例如在Battle Royale游戏模式中,在DUO模式中为50团队)
  • 玩家类系统。 三类:突击,医疗兵和狙击手
  • 旁观者模式。 死后玩家可以观看其他玩家
  • 2大堂类型-经典UI大堂和大堂中心位置
  • 地图投票系统。
  • 基于弹丸的武器-拾取,装备,皮套,掉落
  • 永久伤害系统和健康再生
  • 可配置的武器(伤害,效果,声音,杀死日志图标等)
  • 可配置的游戏模式选项:回合时间,友谊赛,允许的类等。
  • 战斗皇家与独奏,二人,小队x4,50×50游戏模式+飞机和移动障碍
  • 蓝图数量(带小部件): 110
  • 网络复制: 是的
  • 支持的平台: 电脑/视窗
  • 文件: 连结
  • 重要/附加注意事项:这是一个蓝图项目。 建议将其用作项目的基础。
  • 发动机兼容性: 4.19+










DOCUMENTATION

VIDEOS

General project overview – https://www.youtube.com/watch?v=vwLGnEQiQ34

Capture The Flag game mode overview – https://www.youtube.com/watch?v=aa7WV1MiMa4

Battle Royale game mode overview – https://www.youtube.com/watch?v=6wj-ASvWwrg

Forum threadhttps://forums.unrealengine.com/unreal-engine/marketplace/1502842-rpmsf-multiplayer-shooter-framework-8-game-modes-support

Template is intended for fast prototyping, fast game modes creation and mostly concentrated on the global game logic. With this template you can create simple game modes like DeathMatch, game modes with many teams and many rounds and even game modes with multistage rounds.

I think the most interesting feature of this project is the teams system – change just one variable and you can have 2, 5, 10, 50 different teams

8 GAME MODES!

→ DeathMatch

→ Team DeathMatch

→ Classic

→ Capture The Flag

→ Asymmetrical game mode example

→ Multistage rounds game mode example

→ Fast Battle Royale

→ Battle Royale – solo, duo, squad x4, 50×50 game modes

文件

短片

一般项目概览 – https://www.youtube.com/watch?v=vwLGnEQiQ34

捕获国旗游戏模式概述 – https://www.youtube.com/watch?v=aa7WV1MiMa4

大逃杀游戏模式概述 – https://www.youtube.com/watch?v=6wj-ASvWwrg

论坛主题https://forums.unrealengine.com/unreal-engine/marketplace/1502842-rpmsf-multiplayer-shooter-framework-8-game-modes-support

模板是用于快速原型,快速游戏模式创建和主要集中在全球游戏逻辑。 有了这个模板,你可以创建简单的游戏模式,如死亡竞赛,游戏模式与许多团队和许多回合,甚至游戏模式与多阶段回合。

我认为这个项目最有趣的特点是团队系统-只改变一个变量,你可以有2,5,10,50个不同的团队

8种游戏模式!

→死亡竞赛

→团队死亡竞赛

→经典

→夺旗

→不对称游戏模式示例

→多级回合游戏模式示例

→快速大逃杀

→Battle Royale-solo,duo,squad x4,50×50游戏模式

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